Actions menu imp. Still buggy at first render
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@@ -12,13 +12,14 @@ public class ItemActionsUI : MonoBehaviour
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[SerializeField]
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private Button _btnCancel;
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private void Awake()
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private void Start()
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{
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Hide();
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}
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public void Show(string title, string description)
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{
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gameObject.SetActive(true);
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_title.text = title;
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_description.text = description;
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@@ -26,12 +27,10 @@ public class ItemActionsUI : MonoBehaviour
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{
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Hide();
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});
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gameObject.SetActive(true);
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}
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private void Hide()
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{
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gameObject.SetActive(false);
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//Destroy(gameObject);
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}
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}
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