add ready player me POC
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@@ -0,0 +1,38 @@
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namespace ReadyPlayerMe.Core.WebView
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{
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public struct AssetRecord
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{
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public string UserId;
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public string AssetId;
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}
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public static class WebMessageHelper
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{
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private const string DATA_URL_FIELD_NAME = "url";
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private const string ID_KEY = "id";
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private const string USER_ID_KEY = "userId";
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private const string ASSET_ID_KEY = "assetId";
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public static string GetAvatarUrl(this WebMessage webMessage)
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{
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webMessage.data.TryGetValue(DATA_URL_FIELD_NAME, out var avatarUrlObject);
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return (string) avatarUrlObject ?? string.Empty;
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}
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public static string GetUserId(this WebMessage webMessage)
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{
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webMessage.data.TryGetValue(ID_KEY, out var userIdObject);
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return (string) userIdObject ?? string.Empty;
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}
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public static AssetRecord GetAssetRecord(this WebMessage webMessage)
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{
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webMessage.data.TryGetValue(ASSET_ID_KEY, out var assetIdObject);
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webMessage.data.TryGetValue(USER_ID_KEY, out var userIdObject);
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var assetRecord = new AssetRecord();
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assetRecord.AssetId = (string) assetIdObject ?? string.Empty;
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assetRecord.UserId = (string) userIdObject ?? string.Empty;
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return assetRecord;
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}
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}
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}
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