fix conversation dialog
This commit is contained in:
@@ -148,7 +148,7 @@ RectTransform:
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m_GameObject: {fileID: 26194717}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 4.8501, y: 3.7125, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 353014638}
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@@ -157,9 +157,9 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -246, y: -225}
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m_SizeDelta: {x: 492, y: 420}
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m_Pivot: {x: 0, y: 0}
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--- !u!1 &94928690
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GameObject:
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m_ObjectHideFlags: 0
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@@ -284,10 +284,10 @@ RectTransform:
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m_Father: {fileID: 1928618662}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -151, y: 234}
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m_SizeDelta: {x: 200, y: 50}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -25}
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m_SizeDelta: {x: 0, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &107380538
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MonoBehaviour:
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@@ -372,7 +372,7 @@ MonoBehaviour:
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: -297.24536, w: 0}
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m_margin: {x: 0, y: 0, z: -1.1646118, w: 0}
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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@@ -2959,7 +2959,7 @@ RectTransform:
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m_GameObject: {fileID: 353014637}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.5, y: 0.5, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1496617599}
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@@ -2968,8 +2968,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 160, y: 30}
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m_AnchoredPosition: {x: 0, y: 195}
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m_SizeDelta: {x: 492, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &353014639
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MonoBehaviour:
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@@ -3014,7 +3014,19 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 353014640}
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m_OnClick:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 11500000, guid: 745fe52b243d8e947842f8f284e49aad, type: 3}
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m_TargetAssemblyTypeName: ChoiceController, Assembly-CSharp
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m_MethodName:
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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--- !u!114 &353014640
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -3035,7 +3047,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
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m_Sprite: {fileID: 0}
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m_Type: 1
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m_PreserveAspect: 0
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m_FillCenter: 1
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@@ -3067,7 +3079,19 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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conversationChangeEvent:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 11500000, guid: 745fe52b243d8e947842f8f284e49aad, type: 3}
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m_TargetAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_MethodName: set_name
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m_Mode: 5
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument: Hide();
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m_BoolArgument: 0
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m_CallState: 2
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--- !u!1 &448269316
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GameObject:
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m_ObjectHideFlags: 0
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@@ -4455,7 +4479,7 @@ RectTransform:
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- {fileID: 1524120978}
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- {fileID: 1267368772}
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m_Father: {fileID: 2137624722}
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m_RootOrder: 0
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@@ -5870,12 +5894,12 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 24
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m_fontSizeBase: 24
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m_fontSize: 18
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m_fontSizeBase: 8
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_enableAutoSizing: 1
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m_fontSizeMin: 15
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m_fontSizeMax: 18
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m_fontStyle: 0
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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@@ -6418,7 +6442,7 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 2137624722}
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m_RootOrder: 2
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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@@ -6762,7 +6786,6 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1928618662}
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- component: {fileID: 1928618663}
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m_Layer: 5
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m_Name: Conversation
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m_TagString: Untagged
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@@ -6791,23 +6814,9 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -26.218018, y: -20.2967}
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m_SizeDelta: {x: 512.4757, y: 528.4197}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1928618663
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1928618661}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 745fe52b243d8e947842f8f284e49aad, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_title: {fileID: 107380538}
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_choiceButton: {fileID: 353014639}
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m_AnchoredPosition: {x: -256, y: -265}
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m_SizeDelta: {x: 512, y: 530}
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m_Pivot: {x: 0, y: 0}
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--- !u!1 &2045246561
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GameObject:
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m_ObjectHideFlags: 0
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@@ -6840,7 +6849,7 @@ RectTransform:
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- {fileID: 1205079055}
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- {fileID: 530701384}
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m_Father: {fileID: 2137624722}
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m_RootOrder: 1
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@@ -7304,9 +7313,9 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1682316606}
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- {fileID: 1024192185}
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- {fileID: 2045246562}
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- {fileID: 1682316606}
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- {fileID: 2068384141}
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m_Father: {fileID: 329780516}
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m_RootOrder: 1
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@@ -15,15 +15,15 @@ public class ChoiceController : MonoBehaviour
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// Update is called once per frame
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public static ChoiceController AddChoiceButton(Button choiceButtonTemplate, KeyValuePair<string, BaseAction> option, int index)
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{
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int buttonSpacing = -44;
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int buttonSpacing = -50;
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Button button = Instantiate(choiceButtonTemplate);
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button.transform.SetParent(choiceButtonTemplate.transform.parent);
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button.transform.localScale = Vector3.one;
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button.transform.localPosition = new Vector3(0, index * buttonSpacing, 0);
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button.transform.localPosition = choiceButtonTemplate.transform.localPosition + new Vector3(0, index * buttonSpacing, 0);
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button.name = option.Key;
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button.gameObject.SetActive(true);
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ChoiceController choiceController = button.GetComponent<ChoiceController>();
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choiceController._option = option;
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return choiceController;
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@@ -12,6 +12,9 @@ public class ConversationController : MonoBehaviour
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[SerializeField]
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public Button _choiceButton;
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[SerializeField]
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private Button _closeBtn;
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private List<ChoiceController> choiceControllers = new();
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public static ConversationController Instance { get; private set; }
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@@ -32,10 +35,17 @@ public class ConversationController : MonoBehaviour
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ChoiceController c = ChoiceController.AddChoiceButton(_choiceButton, options.ElementAt(count), count);
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choiceControllers.Add(c);
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}
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_closeBtn.onClick.AddListener(() =>
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{
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Hide();
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});
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Time.timeScale = 0;
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_choiceButton.gameObject.SetActive(false);
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}
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private void RemoveChoices()
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{
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foreach (ChoiceController c in choiceControllers)
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@@ -47,5 +57,6 @@ public class ConversationController : MonoBehaviour
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{
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RemoveChoices();
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gameObject.SetActive(false);
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Time.timeScale = 1;
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}
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}
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