Fix TestPack
This commit is contained in:
@@ -4,27 +4,21 @@ using UnityEngine;
|
||||
public class CameraSystem : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private CinemachineVirtualCamera _camera;
|
||||
private CinemachineVirtualCamera _playerCamera;
|
||||
[SerializeField]
|
||||
private CinemachineVirtualCamera _cityMapCamera;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
//transform.position = Player.Instance.transform.position;
|
||||
_camera.LookAt = Player.Instance.transform;
|
||||
_camera.Follow = Player.Instance.transform;
|
||||
_playerCamera.LookAt = Player.Instance.transform;
|
||||
_playerCamera.Follow = Player.Instance.transform;
|
||||
}
|
||||
|
||||
//private void Update()
|
||||
//{
|
||||
// Vector3 inputDir = Vector3.zero;
|
||||
|
||||
// if (Input.GetKey(KeyCode.W)) inputDir.z = +1f;
|
||||
// if (Input.GetKey(KeyCode.S)) inputDir.z = -1f;
|
||||
// if (Input.GetKey(KeyCode.A)) inputDir.x = -1f;
|
||||
// if (Input.GetKey(KeyCode.D)) inputDir.x = +1f;
|
||||
|
||||
// Vector3 moveDir = transform.forward * inputDir.z + transform.right * inputDir.x;
|
||||
|
||||
// //if (moveDir == Vector3.zero && Player.Instance.stat) transform.position = Player.Instance.transform.position;
|
||||
// transform.position += moveDir * _moveSpeed * Time.deltaTime;
|
||||
//}
|
||||
private void Update()
|
||||
{
|
||||
if (Input.GetKey(KeyCode.M))
|
||||
{
|
||||
//change camera
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user