add floorplan 2.0 package

This commit is contained in:
Vova
2023-10-06 10:09:30 +03:00
parent b791681d51
commit c2bb35a46d
129 changed files with 9157 additions and 8 deletions
+2
View File
@@ -0,0 +1,2 @@
# Auto detect text files and perform LF normalization
* text=auto
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 749ab9885ade742439b98417ba092f34
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,33 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8441b0125f23fb644b2d1fbd1835ee18, type: 3}
m_Name: DefaultTileset
m_EditorClassIdentifier:
floorTiles:
- {fileID: 254791854324832132, guid: 381ed00a800c7ae438567827f63d59ab, type: 3}
wallTiles:
- {fileID: 521578371659750298, guid: b15f933ae2fe0b545a5adfb036e3a417, type: 3}
- {fileID: 521578371659750298, guid: 6a1ffa776d6688a44a0f14835e3e53a5, type: 3}
- {fileID: 521578371659750298, guid: 48f9a004f13996242846f8a5989d3a98, type: 3}
- {fileID: 521578371659750298, guid: 842c193116fb587429cad010c2d09e8f, type: 3}
- {fileID: 521578371659750298, guid: f10f378709028f44dae833efc1cc7289, type: 3}
- {fileID: 521578371659750298, guid: 4f27ddea839e7eb498d34e23bd316a5f, type: 3}
- {fileID: 764512528839231858, guid: 934ba286f9a61cf4c8abe65a39b8202c, type: 3}
- {fileID: 2760337413371881268, guid: 7779d0ef6488ede469edbd327dca5fe4, type: 3}
- {fileID: 2760337413371881268, guid: 97aa43477860ad04fa4d579a5633e9a2, type: 3}
- {fileID: 2760337413371881268, guid: a4fd8598690fb414694e3b5f97fd42ac, type: 3}
- {fileID: 764512528839231858, guid: 6aa0301cf6fc3f34c8f9b20f9547c567, type: 3}
- {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
- {fileID: 2760337413371881268, guid: 2d6fde89eebde394db4dac2e1e2bc81f, type: 3}
- {fileID: 2760337413371881268, guid: bdbaa7cf00eee39429b788a3c83408eb, type: 3}
pillarTiles:
- {fileID: 6653626983322759584, guid: b4e0bf2c4458c7d4781665e683e55262, type: 3}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 04655de02232d0642ad32b971b2e2a91
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8637391c73eb48c408b66ff24ac4dde2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,95 @@
fileFormatVersion: 2
guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce
ModelImporter:
serializedVersion: 28
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,99 @@
fileFormatVersion: 2
guid: 826fbfbb0ca21c848bf195205513c6dd
ModelImporter:
serializedVersion: 19300
internalIDToNameTable:
- first:
74: 3889634814954103615
second: Body|Idle
externalObjects: {}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,99 @@
fileFormatVersion: 2
guid: ffb966328d8740d44962d1822eeb11c7
ModelImporter:
serializedVersion: 19300
internalIDToNameTable:
- first:
74: 3889634814954103615
second: Body|Idle
externalObjects: {}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,99 @@
fileFormatVersion: 2
guid: f73f85382a251584ba9bb903fab009e3
ModelImporter:
serializedVersion: 19300
internalIDToNameTable:
- first:
74: 3889634814954103615
second: Body|Idle
externalObjects: {}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 1
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,95 @@
fileFormatVersion: 2
guid: 209ba71e1b105f34e9309b2f4a3ff7f1
ModelImporter:
serializedVersion: 28
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,95 @@
fileFormatVersion: 2
guid: cf71fdf079dbc574f992c8fffc463935
ModelImporter:
serializedVersion: 28
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,95 @@
fileFormatVersion: 2
guid: 898bd436bf2d0414982cf1e12cb7c64d
ModelImporter:
serializedVersion: 28
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,95 @@
fileFormatVersion: 2
guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db
ModelImporter:
serializedVersion: 28
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,95 @@
fileFormatVersion: 2
guid: cb3740ab608be7c4aa803b547e7fc259
ModelImporter:
serializedVersion: 28
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,99 @@
fileFormatVersion: 2
guid: 11b3b9616100d8b4e89384232116cf7b
ModelImporter:
serializedVersion: 19300
internalIDToNameTable:
- first:
74: 3889634814954103615
second: Body|Idle
externalObjects: {}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,99 @@
fileFormatVersion: 2
guid: 8231ef2cd10772d4a84e3e8900087151
ModelImporter:
serializedVersion: 19300
internalIDToNameTable:
- first:
74: 3889634814954103615
second: Body|Idle
externalObjects: {}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 383c29077df6e1e479eb331d8549dada
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,261 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &764512528839231858
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3238663465960411067}
- component: {fileID: 162772817278516586}
m_Layer: 0
m_Name: prefab_arch
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3238663465960411067
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 764512528839231858}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 2357346850295016691}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &162772817278516586
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 764512528839231858}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
stuff: []
tileType: 0
--- !u!64 &3543629257834219654
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1652156548449738464}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: 8832423429615264058, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce, type: 3}
--- !u!54 &1543259297581707391
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3273208701072518811}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &3375770413224618234
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3273208701072518811}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.906, y: 0.05950026, z: 2.06}
m_Center: {x: 0.45300007, y: -0.00000006425381, z: -1.2014835e-14}
--- !u!59 &7625787694184367425
HingeJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3273208701072518811}
m_ConnectedBody: {fileID: 0}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.03571611, y: 1.0339998, z: 0.5456195}
m_UseSpring: 1
m_Spring:
spring: 5
damper: 2.5
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 0
m_Limits:
min: 0
max: 0
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!1001 &7335324440858839017
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 3238663465960411067}
m_Modifications:
- target: {fileID: -8733040240986845777, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: -1444460858095362738, guid: b2eb03c53d26245438c69206586a6453,
type: 3}
- target: {fileID: -7563646829917759825, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalScale.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: -7563646829917759825, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -3990036101274998414, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Layer
value: 8
objectReference: {fileID: 0}
- target: {fileID: -1835110200850362654, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 4d2aa06d1320b6040bb1c805bafd0225, type: 2}
- target: {fileID: -927199367670048503, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Name
value: mech_arch
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2852075536150467593, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_StaticEditorFlags
value: 4294967295
objectReference: {fileID: 0}
- target: {fileID: 4030607891359307118, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: -4973734387028869240, guid: b2eb03c53d26245438c69206586a6453,
type: 3}
- target: {fileID: 6919256252482832688, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Layer
value: 8
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce, type: 3}
--- !u!1 &1652156548449738464 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
m_PrefabInstance: {fileID: 7335324440858839017}
m_PrefabAsset: {fileID: 0}
--- !u!4 &2357346850295016691 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
m_PrefabInstance: {fileID: 7335324440858839017}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3273208701072518811 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -3990036101274998414, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
m_PrefabInstance: {fileID: 7335324440858839017}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 934ba286f9a61cf4c8abe65a39b8202c
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,287 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &764512528839231858
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3238663465960411067}
- component: {fileID: 162772817278516586}
m_Layer: 0
m_Name: prefab_arch_bathroom
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3238663465960411067
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 764512528839231858}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 2357346850295016691}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &162772817278516586
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 764512528839231858}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
stuff: []
tileType: 0
--- !u!64 &3543629257834219654
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1652156548449738464}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: 8832423429615264058, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce, type: 3}
--- !u!54 &7021767950686663468
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3273208701072518811}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &6672570449103138207
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3273208701072518811}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.906, y: 0.05950026, z: 2.06}
m_Center: {x: 0.45300007, y: -0.00000006425381, z: -1.2014835e-14}
--- !u!59 &1021148599513936903
HingeJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3273208701072518811}
m_ConnectedBody: {fileID: 0}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.03571611, y: 1.0339999, z: 0.54699993}
m_UseSpring: 1
m_Spring:
spring: 5
damper: 2.5
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 0
m_Limits:
min: 0
max: 0
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!1001 &7335324440858839017
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 3238663465960411067}
m_Modifications:
- target: {fileID: -8733040240986845777, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: -1444460858095362738, guid: b2eb03c53d26245438c69206586a6453,
type: 3}
- target: {fileID: -7563646829917759825, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -7563646829917759825, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -7563646829917759825, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalPosition.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: -7563646829917759825, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalScale.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: -5178661895559278292, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: -6271306929735890310, guid: 0b7133da5b819fd4bbd0830fefa5981a,
type: 3}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: -1835110200850362654, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 4d2aa06d1320b6040bb1c805bafd0225, type: 2}
- target: {fileID: -1504981713932161579, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Materials.Array.size
value: 2
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Materials.Array.data[1]
value:
objectReference: {fileID: 2100000, guid: a5a4f06840a9e084dbaeedd7404be8e2, type: 2}
- target: {fileID: -927199367670048503, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Name
value: mech_arch
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4030607891359307118, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: -4973734387028869240, guid: b2eb03c53d26245438c69206586a6453,
type: 3}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce, type: 3}
--- !u!1 &1652156548449738464 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
m_PrefabInstance: {fileID: 7335324440858839017}
m_PrefabAsset: {fileID: 0}
--- !u!4 &2357346850295016691 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
m_PrefabInstance: {fileID: 7335324440858839017}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3273208701072518811 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -3990036101274998414, guid: 93bb1c36eb1cdbf4188f1f0bc70f96ce,
type: 3}
m_PrefabInstance: {fileID: 7335324440858839017}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6aa0301cf6fc3f34c8f9b20f9547c567
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,175 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2760337413371881268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8733490491783399832}
- component: {fileID: 2439553276690562714}
m_Layer: 0
m_Name: prefab_arch_large_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8733490491783399832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 7612503256843175031}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2439553276690562714
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 11400000, guid: 04655de02232d0642ad32b971b2e2a91, type: 2}
stuff: []
tileType: 0
--- !u!64 &6890266535702397416
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6917057036307052132}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: -5432252085002834553, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1001 &3233513818403237741
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 8733490491783399832}
m_Modifications:
- target: {fileID: -5178661895559278292, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: 3936563681746375074, guid: 826fbfbb0ca21c848bf195205513c6dd,
type: 3}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 4b391561a072cb844bebb805d3052dd1, type: 2}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Name
value: mesh_window
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1 &6917057036307052132 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7612503256843175031 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 7779d0ef6488ede469edbd327dca5fe4
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,170 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2760337413371881268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8733490491783399832}
- component: {fileID: 2439553276690562714}
m_Layer: 0
m_Name: prefab_arch_large_2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8733490491783399832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 7612503256843175031}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2439553276690562714
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
stuff: []
tileType: 0
--- !u!64 &6890266535702397416
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6917057036307052132}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: -5432252085002834553, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1001 &3233513818403237741
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 8733490491783399832}
m_Modifications:
- target: {fileID: -5178661895559278292, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: 3936563681746375074, guid: ffb966328d8740d44962d1822eeb11c7,
type: 3}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.z
value: 2
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.y
value: -1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -180
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Name
value: mesh_window
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1 &6917057036307052132 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7612503256843175031 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 97aa43477860ad04fa4d579a5633e9a2
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,170 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2760337413371881268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8733490491783399832}
- component: {fileID: 2439553276690562714}
m_Layer: 0
m_Name: prefab_arch_large_3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8733490491783399832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 7612503256843175031}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2439553276690562714
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
stuff: []
tileType: 0
--- !u!64 &6890266535702397416
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6917057036307052132}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: -5432252085002834553, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1001 &3233513818403237741
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 8733490491783399832}
m_Modifications:
- target: {fileID: -5178661895559278292, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: 6834377688065106569, guid: f73f85382a251584ba9bb903fab009e3,
type: 3}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.z
value: 2
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Name
value: mesh_window
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1 &6917057036307052132 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7612503256843175031 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: a4fd8598690fb414694e3b5f97fd42ac
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,146 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!65 &1767546389139884529
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4855318301534165348}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.05903877, y: 2.5, z: 1}
m_Center: {x: 0, y: 1.25, z: 0.5}
--- !u!1 &5984860637780717116
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5353232601430706236}
- component: {fileID: 5076725573814216223}
m_Layer: 0
m_Name: prefab_door
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5353232601430706236
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5984860637780717116}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 8447301123180817271}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5076725573814216223
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5984860637780717116}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
--- !u!1001 &3476888121074434157
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 5353232601430706236}
m_Modifications:
- target: {fileID: -927199367670048503, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_Name
value: mesh_door
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 209ba71e1b105f34e9309b2f4a3ff7f1, type: 3}
--- !u!1 &4855318301534165348 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
m_PrefabInstance: {fileID: 3476888121074434157}
m_PrefabAsset: {fileID: 0}
--- !u!4 &8447301123180817271 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 209ba71e1b105f34e9309b2f4a3ff7f1,
type: 3}
m_PrefabInstance: {fileID: 3476888121074434157}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 052c3656ad7b735449ce8fe88728018b
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,146 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!65 &2891966279385482647
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3641198024145428031}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.5, y: 3, z: 0.5}
m_Center: {x: 0, y: 1.5, z: 0}
--- !u!1 &6653626983322759584
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2861158930047368980}
- component: {fileID: 2615697982135709609}
m_Layer: 0
m_Name: prefab_pillar
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2861158930047368980
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6653626983322759584}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 347757486010018860}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2615697982135709609
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6653626983322759584}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
--- !u!1001 &4731540868111370038
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2861158930047368980}
m_Modifications:
- target: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_Name
value: mesh_pillar
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cf71fdf079dbc574f992c8fffc463935, type: 3}
--- !u!1 &3641198024145428031 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
m_PrefabInstance: {fileID: 4731540868111370038}
m_PrefabAsset: {fileID: 0}
--- !u!4 &347757486010018860 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: cf71fdf079dbc574f992c8fffc463935,
type: 3}
m_PrefabInstance: {fileID: 4731540868111370038}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: b4e0bf2c4458c7d4781665e683e55262
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,149 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &254791854324832132
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6419909412463086537}
- component: {fileID: 385417079247044434}
m_Layer: 0
m_Name: prefab_tile
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6419909412463086537
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 254791854324832132}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8969099547500370696}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &385417079247044434
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 254791854324832132}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
stuff: []
tileType: 0
--- !u!64 &7524738680035285364
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5342392155853203739}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 4600343541166747875, guid: 898bd436bf2d0414982cf1e12cb7c64d, type: 3}
--- !u!1001 &4107863720707354642
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 6419909412463086537}
m_Modifications:
- target: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_Name
value: mesh_tile
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 898bd436bf2d0414982cf1e12cb7c64d, type: 3}
--- !u!1 &5342392155853203739 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
m_PrefabInstance: {fileID: 4107863720707354642}
m_PrefabAsset: {fileID: 0}
--- !u!4 &8969099547500370696 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 898bd436bf2d0414982cf1e12cb7c64d,
type: 3}
m_PrefabInstance: {fileID: 4107863720707354642}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 381ed00a800c7ae438567827f63d59ab
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,148 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!65 &6751351014769364873
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217967843286181233}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 25.000004, y: 300, z: 200}
m_Center: {x: 0, y: 150, z: 100}
--- !u!1 &521578371659750298
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3587673770249612148}
- component: {fileID: 3486806618149996730}
m_Layer: 0
m_Name: prefab_wall
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3587673770249612148
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 3845292611670710114}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3486806618149996730
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
stuff: []
tileType: 0
--- !u!1001 &8081583703027399800
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 3587673770249612148}
m_Modifications:
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Name
value: mesh_wall
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db, type: 3}
--- !u!1 &217967843286181233 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
--- !u!4 &3845292611670710114 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6a1ffa776d6688a44a0f14835e3e53a5
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,148 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!65 &6751351014769364873
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217967843286181233}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 25.000004, y: 300, z: 200}
m_Center: {x: 0, y: 150, z: 100}
--- !u!1 &521578371659750298
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3587673770249612148}
- component: {fileID: 3486806618149996730}
m_Layer: 0
m_Name: prefab_wall
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3587673770249612148
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 3845292611670710114}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3486806618149996730
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
stuff: []
tileType: 0
--- !u!1001 &8081583703027399800
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 3587673770249612148}
m_Modifications:
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Name
value: mesh_wall
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db, type: 3}
--- !u!1 &217967843286181233 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
--- !u!4 &3845292611670710114 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: b15f933ae2fe0b545a5adfb036e3a417
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,259 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!65 &5351094519685179460
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217967843286181233}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25000003, y: 3, z: 2}
m_Center: {x: 0, y: 1.5, z: 1}
--- !u!1 &521578371659750298
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3587673770249612148}
- component: {fileID: 3486806618149996730}
m_Layer: 0
m_Name: prefab_wall_bathroom_dirty 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3587673770249612148
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 3845292611670710114}
- {fileID: 6407808296419368550}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3486806618149996730
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
stuff: []
tileType: 0
--- !u!1 &6867599337235892159
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6407808296419368550}
- component: {fileID: 4281821951770965004}
- component: {fileID: 4199481779272295661}
- component: {fileID: 8486171870541962682}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6407808296419368550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_LocalRotation: {x: 0.50000006, y: 0.49999854, z: -0.49999997, w: 0.50000155}
m_LocalPosition: {x: 0.126, y: 2.736, z: 1}
m_LocalScale: {x: 0.2, y: 1, z: 0.052796848}
m_Children: []
m_Father: {fileID: 3587673770249612148}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: -90.00001}
--- !u!33 &4281821951770965004
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4199481779272295661
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8bee7d0fa9988e34d868479eb738ec03, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &8486171870541962682
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1001 &8081583703027399800
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 3587673770249612148}
m_Modifications:
- target: {fileID: -5178661895559278292, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: 4659351426907646141, guid: 47773f6fc5c8fab41a97c011c60f7294,
type: 3}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.000000014901161
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Materials.Array.size
value: 2
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Materials.Array.data[1]
value:
objectReference: {fileID: 2100000, guid: a5a4f06840a9e084dbaeedd7404be8e2, type: 2}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Name
value: mesh_wall_bathroom
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db, type: 3}
--- !u!1 &217967843286181233 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
--- !u!4 &3845292611670710114 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 48f9a004f13996242846f8a5989d3a98
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,259 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!65 &5351094519685179460
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217967843286181233}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25000003, y: 3, z: 2}
m_Center: {x: 0, y: 1.5, z: 1}
--- !u!1 &521578371659750298
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3587673770249612148}
- component: {fileID: 3486806618149996730}
m_Layer: 0
m_Name: prefab_wall_bathroom_dirty 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3587673770249612148
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 3845292611670710114}
- {fileID: 6407808296419368550}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3486806618149996730
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
stuff: []
tileType: 0
--- !u!1 &6867599337235892159
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6407808296419368550}
- component: {fileID: 4281821951770965004}
- component: {fileID: 4199481779272295661}
- component: {fileID: 8486171870541962682}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6407808296419368550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_LocalRotation: {x: 0.50000006, y: 0.49999854, z: -0.49999997, w: 0.50000155}
m_LocalPosition: {x: 0.126, y: 1.9846, z: 1}
m_LocalScale: {x: 0.2, y: 1, z: 0.20308849}
m_Children: []
m_Father: {fileID: 3587673770249612148}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: -90.00001}
--- !u!33 &4281821951770965004
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4199481779272295661
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8bee7d0fa9988e34d868479eb738ec03, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &8486171870541962682
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1001 &8081583703027399800
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 3587673770249612148}
m_Modifications:
- target: {fileID: -5178661895559278292, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: 4659351426907646141, guid: 47773f6fc5c8fab41a97c011c60f7294,
type: 3}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.000000014901161
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Materials.Array.size
value: 2
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Materials.Array.data[1]
value:
objectReference: {fileID: 2100000, guid: a5a4f06840a9e084dbaeedd7404be8e2, type: 2}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Name
value: mesh_wall_bathroom
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db, type: 3}
--- !u!1 &217967843286181233 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
--- !u!4 &3845292611670710114 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 842c193116fb587429cad010c2d09e8f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,354 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!65 &5351094519685179460
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217967843286181233}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25000003, y: 3, z: 2}
m_Center: {x: 0, y: 1.5, z: 1}
--- !u!1 &521578371659750298
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3587673770249612148}
- component: {fileID: 3486806618149996730}
m_Layer: 0
m_Name: prefab_wall_bathroom_dirty 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3587673770249612148
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 3845292611670710114}
- {fileID: 6407808296419368550}
- {fileID: 4652520709083033171}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3486806618149996730
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
stuff: []
tileType: 0
--- !u!1 &5434998004693352031
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4652520709083033171}
- component: {fileID: 7144258998054821193}
- component: {fileID: 4232380354542724848}
- component: {fileID: 7871002690204056453}
m_Layer: 0
m_Name: Plane (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4652520709083033171
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5434998004693352031}
m_LocalRotation: {x: -0.49999744, y: -0.49999598, z: 0.50000244, w: -0.50000423}
m_LocalPosition: {x: 0.162, y: 0.5961, z: 1}
m_LocalScale: {x: 0.2, y: 1, z: 0.1198248}
m_Children: []
m_Father: {fileID: 3587673770249612148}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 450, y: 0, z: -90.00001}
--- !u!33 &7144258998054821193
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5434998004693352031}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4232380354542724848
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5434998004693352031}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8bee7d0fa9988e34d868479eb738ec03, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &7871002690204056453
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5434998004693352031}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &6867599337235892159
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6407808296419368550}
- component: {fileID: 4281821951770965004}
- component: {fileID: 4199481779272295661}
- component: {fileID: 8486171870541962682}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6407808296419368550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_LocalRotation: {x: 0.50000304, y: 0.50000143, z: 0.4999971, w: -0.49999854}
m_LocalPosition: {x: 0.126, y: 1.5825, z: 1}
m_LocalScale: {x: 0.2, y: 1, z: 0.0796772}
m_Children: []
m_Father: {fileID: 3587673770249612148}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 270, y: 0, z: -90.00001}
--- !u!33 &4281821951770965004
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4199481779272295661
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3d9dda0674f093f4daf6ad60c28ea5e6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &8486171870541962682
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1001 &8081583703027399800
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 3587673770249612148}
m_Modifications:
- target: {fileID: -5178661895559278292, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: 4659351426907646141, guid: 47773f6fc5c8fab41a97c011c60f7294,
type: 3}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.000000014901161
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Materials.Array.size
value: 2
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Materials.Array.data[1]
value:
objectReference: {fileID: 2100000, guid: a5a4f06840a9e084dbaeedd7404be8e2, type: 2}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Name
value: mesh_wall_bathroom
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db, type: 3}
--- !u!1 &217967843286181233 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
--- !u!4 &3845292611670710114 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f10f378709028f44dae833efc1cc7289
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,544 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!65 &5351094519685179460
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217967843286181233}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25000003, y: 3, z: 2}
m_Center: {x: 0, y: 1.5, z: 1}
--- !u!1 &521578371659750298
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3587673770249612148}
- component: {fileID: 3486806618149996730}
m_Layer: 0
m_Name: prefab_wall_bathroom_dirty 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3587673770249612148
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 3845292611670710114}
- {fileID: 6407808296419368550}
- {fileID: 6949801461961729923}
- {fileID: 1942939945983284766}
- {fileID: 2449283475189077122}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3486806618149996730
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521578371659750298}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
stuff: []
tileType: 0
--- !u!1 &1220880299418437393
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6949801461961729923}
- component: {fileID: 4382982538547560609}
- component: {fileID: 7486428569494062174}
- component: {fileID: 2749675483952121892}
m_Layer: 0
m_Name: Plane (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6949801461961729923
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1220880299418437393}
m_LocalRotation: {x: 0.50000006, y: 0.49999854, z: -0.49999997, w: 0.50000155}
m_LocalPosition: {x: 0.126, y: 2.3366, z: 0.5457}
m_LocalScale: {x: 0.10913814, y: 0.45592, z: 0.13266687}
m_Children: []
m_Father: {fileID: 3587673770249612148}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: -90.00001}
--- !u!33 &4382982538547560609
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1220880299418437393}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7486428569494062174
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1220880299418437393}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8bee7d0fa9988e34d868479eb738ec03, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &2749675483952121892
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1220880299418437393}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &6867599337235892159
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6407808296419368550}
- component: {fileID: 4281821951770965004}
- component: {fileID: 4199481779272295661}
- component: {fileID: 8486171870541962682}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6407808296419368550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_LocalRotation: {x: 0.50000006, y: 0.49999854, z: -0.49999997, w: 0.50000155}
m_LocalPosition: {x: 0.1256, y: 2.6208, z: 1.5441}
m_LocalScale: {x: 0.091184005, y: 0.45592, z: 0.07583131}
m_Children: []
m_Father: {fileID: 3587673770249612148}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: -90.00001}
--- !u!33 &4281821951770965004
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4199481779272295661
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6f027001e7f7d0b43b743ce0f2f8b21d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &8486171870541962682
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6867599337235892159}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &8061170226675105030
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2449283475189077122}
- component: {fileID: 1375023287411579788}
- component: {fileID: 4714405758947927716}
- component: {fileID: 8505049397625763563}
m_Layer: 0
m_Name: Plane (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2449283475189077122
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8061170226675105030}
m_LocalRotation: {x: 0.50000304, y: 0.50000143, z: 0.4999971, w: -0.49999854}
m_LocalPosition: {x: 0.163, y: 0.5832, z: 1.0008}
m_LocalScale: {x: 0.19983193, y: 0.45592, z: 0.11664071}
m_Children: []
m_Father: {fileID: 3587673770249612148}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 270, y: 0, z: -90.00001}
--- !u!33 &1375023287411579788
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8061170226675105030}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4714405758947927716
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8061170226675105030}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6f027001e7f7d0b43b743ce0f2f8b21d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &8505049397625763563
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8061170226675105030}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &8377412382933895933
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1942939945983284766}
- component: {fileID: 6053919130618434304}
- component: {fileID: 6917904501546770309}
- component: {fileID: 2177159939040296888}
m_Layer: 0
m_Name: Plane (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1942939945983284766
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8377412382933895933}
m_LocalRotation: {x: 0.50000304, y: 0.50000143, z: 0.4999971, w: -0.49999854}
m_LocalPosition: {x: 0.163, y: 0.4255, z: 1.0008}
m_LocalScale: {x: 0.19983193, y: 0.45592, z: 0.08509253}
m_Children: []
m_Father: {fileID: 3587673770249612148}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 270, y: 0, z: -90.00001}
--- !u!33 &6053919130618434304
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8377412382933895933}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6917904501546770309
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8377412382933895933}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8bee7d0fa9988e34d868479eb738ec03, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &2177159939040296888
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8377412382933895933}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1001 &8081583703027399800
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 3587673770249612148}
m_Modifications:
- target: {fileID: -5178661895559278292, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: 4659351426907646141, guid: 47773f6fc5c8fab41a97c011c60f7294,
type: 3}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.000000014901161
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Materials.Array.size
value: 2
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Materials.Array.data[1]
value:
objectReference: {fileID: 2100000, guid: a5a4f06840a9e084dbaeedd7404be8e2, type: 2}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_Name
value: mesh_wall_bathroom
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db, type: 3}
--- !u!1 &217967843286181233 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
--- !u!4 &3845292611670710114 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 9ba1cf0f4d4975a4d8b5ff5a2acac3db,
type: 3}
m_PrefabInstance: {fileID: 8081583703027399800}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4f27ddea839e7eb498d34e23bd316a5f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,147 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2760337413371881268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8733490491783399832}
- component: {fileID: 2439553276690562714}
m_Layer: 0
m_Name: prefab_window
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8733490491783399832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 7612503256843175031}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2439553276690562714
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 0}
--- !u!64 &6890266535702397416
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6917057036307052132}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: -5432252085002834553, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1001 &3233513818403237741
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 8733490491783399832}
m_Modifications:
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Name
value: mesh_window
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1 &6917057036307052132 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7612503256843175031 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2a4fccde007ea954484dfa6e6e7a6a70
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,269 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2760337413371881268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8733490491783399832}
- component: {fileID: 2439553276690562714}
m_Layer: 0
m_Name: prefab_window_large_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8733490491783399832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 7612503256843175031}
- {fileID: 1889272175116038668}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2439553276690562714
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 11400000, guid: 04655de02232d0642ad32b971b2e2a91, type: 2}
stuff: []
tileType: 0
--- !u!64 &6890266535702397416
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6917057036307052132}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: -5432252085002834553, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1 &7333764339015059950
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1889272175116038668}
- component: {fileID: 4816955229005452814}
- component: {fileID: 3598006903418693204}
- component: {fileID: 4172356839361258916}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1889272175116038668
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7333764339015059950}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.87, z: 0.0673}
m_LocalScale: {x: 0.0445347, y: 1.3842, z: 3.4611697}
m_Children: []
m_Father: {fileID: 8733490491783399832}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4816955229005452814
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7333764339015059950}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3598006903418693204
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7333764339015059950}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &4172356839361258916
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7333764339015059950}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &3233513818403237741
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 8733490491783399832}
m_Modifications:
- target: {fileID: -5178661895559278292, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: 1671783334187672780, guid: 11b3b9616100d8b4e89384232116cf7b,
type: 3}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 4b391561a072cb844bebb805d3052dd1, type: 2}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Name
value: mesh_window
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1 &6917057036307052132 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7612503256843175031 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2d6fde89eebde394db4dac2e1e2bc81f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,175 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2760337413371881268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8733490491783399832}
- component: {fileID: 2439553276690562714}
m_Layer: 0
m_Name: prefab_window_large_2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8733490491783399832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children:
- {fileID: 7612503256843175031}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2439553276690562714
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2760337413371881268}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d933d9bbd3e611d41a488afaa8ac3106, type: 3}
m_Name:
m_EditorClassIdentifier:
tileset: {fileID: 11400000, guid: 04655de02232d0642ad32b971b2e2a91, type: 2}
stuff: []
tileType: 0
--- !u!64 &6890266535702397416
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6917057036307052132}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: -5432252085002834553, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1001 &3233513818403237741
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 8733490491783399832}
m_Modifications:
- target: {fileID: -5178661895559278292, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: -351265073903546440, guid: 8231ef2cd10772d4a84e3e8900087151,
type: 3}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 4b391561a072cb844bebb805d3052dd1, type: 2}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_Name
value: mesh_window
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
propertyPath: m_StaticEditorFlags
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cb3740ab608be7c4aa803b547e7fc259, type: 3}
--- !u!1 &6917057036307052132 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7612503256843175031 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: cb3740ab608be7c4aa803b547e7fc259,
type: 3}
m_PrefabInstance: {fileID: 3233513818403237741}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: bdbaa7cf00eee39429b788a3c83408eb
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e412d297825078a418685f3042b7a5e1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,20 @@
{
"name": "com.alexism.floorplan.editor",
"references": [
"com.alexism.floorplacom.alexism.floorplan",
"com.unity.2d.tilemap",
"Unity.TextMeshPro",
"com.alexismorin.floorplan.static"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 50b96086f9a4ae341abd2b67adf1e7a8
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,47 @@
using System.Collections;
using UnityEditor;
using UnityEngine;
using alexism.Floorplan.Core.Components;
using alexism.Floorplan.Core.Enums;
using System;
using System.Collections.Generic;
namespace alexism.Floorplan.Core.editor
{
[CustomEditor(typeof(floorplanComponent))]
public class floorplanComponentEditor : Editor
{
floorplanComponent script;
public void OnEnable()
{
}
void TileTypeChange(object newTileType)
{
script.ChangeComponentType((GameObject)newTileType);
}
public override void OnInspectorGUI()
{
//DrawDefaultInspector();
script = (floorplanComponent)target;
if (EditorGUILayout.DropdownButton(new GUIContent("Tile type"), FocusType.Passive))
{
GenericMenu menu = new GenericMenu();
foreach (TileTypes tileType in (TileTypes[])Enum.GetValues(typeof(TileTypes)))
{
if (tileType == TileTypes.None)
continue;
Debug.Log(tileType+" "+script.getTilesFromType(tileType));
foreach (GameObject tile in script.getTilesFromType(tileType))
{
menu.AddItem(new GUIContent(tileType.ToString()+"/"+tile.name), false,TileTypeChange,tile);
}
}
menu.ShowAsContext();
}
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a60b6805637845a42a1cb50a09fa8b44
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+279
View File
@@ -0,0 +1,279 @@
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using alexism.Floorplan.Core.Enums;
using TMPro;
using System.Linq;
using alexism.Floorplan.Core.Static;
namespace alexism.Floorplan.Core.editor
{
[CustomEditor(typeof(floorplan))]
public class floorplanEditor : Editor
{
floorplan script;
Vector3 mouseStart;
Vector3 mouseEnd;
int drawToolInt = 0;
int drawObjetInt = 0;
int selectedObject = 0;
List<int> selectedMaterials = new List<int>(4);
GUIContent[] drawToolStrings;
Abstract.Tool currentTool;
Abstract.Tool[] tools = { new RectangleStrat(), new RectangleFilledStrat() };
GUIContent[] drawItemTextures;
Material[] materials;
GameObject[] selecting;
Renderer currentObjectRenderer;
GUIStyle TitleLabels;
Vector2 scrollPos;
Vector2 scrollPos2;
void print(object print)
{
Debug.Log(print);
}
private void Awake()
{
script = (floorplan)target;
materials = new Material[0];
}
public void OnDisable()
{
if (SceneView.lastActiveSceneView)
{
SceneView.lastActiveSceneView.isRotationLocked = false;
SceneView.lastActiveSceneView.rotation = Quaternion.identity;
SceneView.lastActiveSceneView.orthographic = false;
}
}
public void OnEnable()
{
script = (floorplan)target;
if (SceneView.lastActiveSceneView)
{
SceneView.lastActiveSceneView.isRotationLocked = false;
SceneView.lastActiveSceneView.rotation = Quaternion.LookRotation(-Vector3.up, Vector3.up);
SceneView.lastActiveSceneView.isRotationLocked = true;
SceneView.lastActiveSceneView.orthographic = true;
}
drawToolStrings = new GUIContent[]{
new GUIContent("0",Resources.Load<Texture>("icons/RectTool"),"Rectangle"),
new GUIContent("1",Resources.Load<Texture>("icons/FilledRectTool"),"Filled rectangle")
};
drawItemTextures = new GUIContent[] {
new GUIContent("0",Resources.Load<Texture>("icons/BrickIcon"),"Wall"),
new GUIContent("1",Resources.Load<Texture>("icons/PillarIcon"),"Pillar"),
new GUIContent("2",Resources.Load<Texture>("icons/FloorIcon"),"Floor")
};
drawToolInt = EditorPrefs.GetInt("DrawTool", 0);
drawObjetInt = EditorPrefs.GetInt("DrawObjet", 0);
materials = new Material[0];
if (script.selected.Count < 4 || selectedMaterials.Count < 4)
{
selectedMaterials = new List<int>(4) { -1, -1, -1, -1 };
script.selected = selectedMaterials;
}
else if(script.selected.Count > 4 || selectedMaterials.Count > 4)
{
selectedMaterials = new List<int>(4) { -1, -1, -1, -1 };
script.selected = selectedMaterials;
}
}
public override void OnInspectorGUI()
{
DrawDefaultInspector();
//Display drawing tools
TitleLabels = new GUIStyle()
{
fontStyle = FontStyle.Normal
};
TitleLabels.normal.textColor = Color.white;
script = (floorplan)target;
//Saving certain variables (selected draw tool, selected object, selected material)
EditorPrefs.SetInt("DrawTool", drawToolInt);
EditorPrefs.SetInt("DrawObjet", drawObjetInt);
//Generate toolbars for the drawing tools and objects.
EditorGUILayout.BeginVertical("Box");
{
EditorGUILayout.BeginHorizontal("Box");
{
GUILayout.Label("Drawing tools", TitleLabels, GUILayout.Height(16), GUILayout.Width(96));
drawToolInt = GUILayout.Toolbar(drawToolInt, drawToolStrings, GUILayout.Width(48 * drawToolStrings.Length), GUILayout.Height(48));
GUILayout.Label("Objects", TitleLabels, GUILayout.Height(16), GUILayout.Width(64));
drawObjetInt = GUILayout.Toolbar(drawObjetInt, drawItemTextures, GUILayout.Width(48 * drawItemTextures.Length), GUILayout.Height(48));
currentTool = tools[drawToolInt];
}
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical("Box");
{
EditorGUILayout.LabelField("Tile", TitleLabels);
scrollPos2 = EditorGUILayout.BeginScrollView(scrollPos2, GUILayout.Width(450), GUILayout.Height(64));
{
selecting = IndexToTileArray(drawObjetInt);
GUIContent[] thumbnails = new GUIContent[selecting.Length];
for (int t = 0; t < selecting.Length; t++)
{
if (selecting[t] != null)
thumbnails[t] = new GUIContent(t.ToString(), AssetPreview.GetAssetPreview(selecting[t]), selecting[t].name);
}
selectedObject = GUILayout.Toolbar(selectedObject, thumbnails, GUILayout.Width(75 * selecting.Length), GUILayout.Height(50));
}
EditorGUILayout.EndScrollView();
}
EditorGUILayout.EndVertical();
currentObjectRenderer = selecting[selectedObject].GetComponentInChildren<Renderer>();
for (int i = 0; i < currentObjectRenderer.sharedMaterials.Length; i++)
{
if (!materials.Any(x => (x == null)))
{
EditorGUILayout.BeginVertical("Box");
{
EditorGUILayout.LabelField("Material " + (i + 1).ToString(), TitleLabels);
scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Width(250), GUILayout.Height(64));
{
//Generate material selection
materials = script.wallMaterials;
GUIContent[] materialPreviews = new GUIContent[materials.Length];
for (int m = 0; m < materials.Length; m++)
{
if (materials[m] != null)
materialPreviews[m] = new GUIContent(m.ToString(), materials[m].mainTexture, materials[m].name);
}
selectedMaterials[i] = GUILayout.Toolbar(selectedMaterials[i], materialPreviews, GUILayout.Width(50 * materials.Length), GUILayout.Height(50));
}
EditorGUILayout.EndScrollView();
}
EditorGUILayout.EndVertical();
}
}
}
public GameObject[] IndexToTileArray(int ind)
{
GameObject[] returning=new GameObject[0];
switch (ind)
{
case 0:
returning = script.tileset.wallTiles;
break;
case 1:
returning = script.tileset.pillarTiles;
break;
case 2:
returning = script.tileset.floorTiles;
break;
}
return returning;
}
public static Vector3 snap(Vector3 pos, int v)
{
float x = pos.x;
float y = pos.y;
float z = pos.z;
x = Mathf.RoundToInt(x / v) * v;
y = Mathf.RoundToInt(y / v) * v;
z = Mathf.RoundToInt(z / v) * v;
return new Vector3(x, y, z);
}
public void GetMousePosition(Vector3 MouseScreenPosition,out Vector3 MouseWorldPosition)
{
MouseWorldPosition = Vector3.zero; //initialize MouseWorldPosition as Vector3.zero
Ray ray = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition);
RaycastHit hit;
if (Physics.Raycast(ray, out hit))
{
MouseWorldPosition = snap(hit.point, (int)script.tileSize);
MouseWorldPosition.y = hit.point.y;
}
}
void OnSceneGUI()
{
floorplan script = (floorplan)target;
if (mouseEnd!=Vector3.zero && mouseStart != Vector3.zero)
{
currentTool.RenderPreview();
}
HandleUtility.AddDefaultControl(GUIUtility.GetControlID(FocusType.Keyboard));
Event e = Event.current;
switch (e.type)
{
case EventType.KeyDown:
{
break;
}
case EventType.MouseDown:
{
if (Event.current.button != 0)
{
return;
}
if (selectedMaterials.All(r => r == -1))
{
Debug.Log("No material selected. Select a material before drawing");
return;
}
GetMousePosition(Event.current.mousePosition, out mouseStart);
currentTool.MouseDown(mouseStart);
break;
}
case EventType.MouseDrag:
{
if (Event.current.button != 0 || mouseStart == Vector3.zero)
return;
GetMousePosition(Event.current.mousePosition, out mouseEnd);
currentTool.MouseDrag(mouseEnd);
break;
}
case EventType.MouseUp:
{
if (mouseEnd == Vector3.zero || mouseStart == Vector3.zero)
return;
GetMousePosition(Event.current.mousePosition, out mouseEnd);
currentTool.MouseUp(mouseEnd, (TileTypes)drawObjetInt,selecting[selectedObject],script,materials,selectedMaterials);
mouseEnd = Vector3.zero;
break;
}
case EventType.ExecuteCommand:
{
Debug.Log(Event.current.commandName);
break;
}
}
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0e3dcaa8f5484a543a0e1347a2244fe2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+19
View File
@@ -0,0 +1,19 @@
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace alexism.Floorplan.Core.editor
{
public class floorplanMenuItem : MonoBehaviour
{
[MenuItem("Tools/Add Floorplan Handle")]
static void addFloorplanHandle()
{
GameObject floorplanHandleGameObject = new GameObject("New Floorplan Handle");
floorplanHandleGameObject.AddComponent<floorplan>();
}
}
}
+12
View File
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 974d7f4ab24eac949bf3d3cb48dd0128
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences:
- defaultTileset: {fileID: 11400000, guid: 04655de02232d0642ad32b971b2e2a91, type: 2}
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+21
View File
@@ -0,0 +1,21 @@
MIT License
Copyright (c) 2020 Bradley Bath
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: e1d356df1bc1a0349b98f6e0602e92e9
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+33
View File
@@ -0,0 +1,33 @@
# BEING REWORKED
Due to how awful my code is in this and how much of this code is tailored towards how I'm developing my game rather than fitting a general purpose role, I've decided I'm going to recreate completely it under a new name. This won't get any new updates and I'll update this once the new tool is ready.
# Floorplan
Based off of the Unity asset by Alexis Morin.
This is an extensiive modification to Alexis Morin's floorplan unity plugin. So much so that I believe the code base to be atleast 90% changed if not 100%.
Bewarned, however, a lot of this code was written by a complete idiot (me) and while I'm developing a game so a lot of features may be based around said game and may not be fit for general purpose.
What are the changes I've made, you say? Well:
1. Completely overhauled controls. Now it's a custom inspector with it's own UI where you can choose which tile you want to draw, it's materials (supports objects with multiple materials) and which tool you want to draw with (currently only a rectangle and filled rectangle tool. The filled rectangle tool only works with floor tiles and the normal rectangle tool only works with walls)
2. Added a script that combines all the tiles created by floorplan into one big mesh. I found that, even with static batching, performance was significantly reduced especially when post-processing was used. This script just goes through all tiles and combines their meshes. It has a filter for any objects with a rigidbody (to stop stuff like doors that you want to have dynamic hinges on from being merged)
3. Tileset changes. Before, a tileset only had 1 tile per type (Floor, Wall, Arch, Window). Now there's three categories and it's been changed so each type is an array of game objects so you can have (technically) an infinite amount of tiles per type.
4. Overlap prevention. Before a tile is placed it checks that area using CheckSphere to make sure there isn't another tile. If there is, it won't place a tile there. (this will only check for objects created by floorplan). Floor tiles however will replace any floor tile at that position.
5. Multi material support. As aforementioned, I implemented support to choose materials for objects that can have multiple materials on the tile. For this to work, the first child of the tile prefab should be the object that you want to change material for. It only supports up to 4 materials but this can easily be changed (limited due to space each material row takes up)
## Roadmap
1. Optimize mesh collider for merged tiles. Currently, when tiles are merged, there's a tonne of redundant triangles that can reduced down to as little as two triangles. I haven't seen any performance problems due to the current mesh, but that may be different for each person. If anyone has any ideas on how I could achieve this, please create an issue. I'm pretty dumb so please link to any specific algorithm I could use.
2. Better code. This code is very ugly. Performance doesn't suffer from it I believe, but readability and coherence does.
3. Better undo/redo functionality. Currently it supports the undo/redo of walls you place.
4. Delete tool. There's currently no way to directly delete tiles without selecting them in the editor and manually deleting them.
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: be1cd7f75d7689a46be70a919634a369
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 180851805e6493f408ba5f91e794ed35
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 75afe7b3b08c0aa44b19da3f6d67b0da
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 62 KiB

@@ -0,0 +1,139 @@
fileFormatVersion: 2
guid: 96f28131411f7fa48907c02d928a3a77
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 658 B

@@ -0,0 +1,139 @@
fileFormatVersion: 2
guid: 16a16847bb2ec9a498043385cadef5fa
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 3.7 KiB

@@ -0,0 +1,139 @@
fileFormatVersion: 2
guid: 96c774b63cc3b554ea24db5bc8baea59
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 795 B

@@ -0,0 +1,139 @@
fileFormatVersion: 2
guid: d43645ef2b848b049a99ff2c9980dd56
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 585 B

+139
View File
@@ -0,0 +1,139 @@
fileFormatVersion: 2
guid: 8d7cafb452df9a2458eb3240b417c79a
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 57e4a37311f25eb458b7331e9285d337
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+78
View File
@@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Preview
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 0.18781996, g: 1, b: 0, a: 0.2627451}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8301f891926601e43baa728534af9c49
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a50e142ea1be1ba4e9db72311fe65f34
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,206 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6118086287173152400
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6702624060538877900}
- component: {fileID: 5013107265394775091}
- component: {fileID: 4016085969097017413}
- component: {fileID: 8295655866629025237}
- component: {fileID: 2459529298631480252}
m_Layer: 0
m_Name: Text (TMP)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6702624060538877900
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6118086287173152400}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 20, y: 5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!23 &5013107265394775091
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6118086287173152400}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &4016085969097017413
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6118086287173152400}
m_Mesh: {fileID: 0}
--- !u!222 &8295655866629025237
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6118086287173152400}
m_CullTransparentMesh: 0
--- !u!114 &2459529298631480252
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6118086287173152400}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Sample text
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 257
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: -1
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_isTextTruncated: 0
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 0
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_VertexBufferAutoSizeReduction: 1
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 2459529298631480252}
characterCount: 11
spriteCount: 0
spaceCount: 1
wordCount: 2
linkCount: 0
lineCount: 1
pageCount: 1
materialCount: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_hasFontAssetChanged: 0
m_renderer: {fileID: 5013107265394775091}
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_maskType: 0
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 90fafcffd036eed4ea20a9a143fbb3c1
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0471fb480fb9a984982bb23e1b126769
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6b60e70ac29709245a6762ce1b754786
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+254
View File
@@ -0,0 +1,254 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEditor;
using alexism.Floorplan.Core.Enums;
using alexism.Floorplan.Core;
using alexism.Floorplan.Core.Abstract;
using System.Runtime.InteropServices;
using UnityEditor.Experimental.GraphView;
//Implement strategy pattern for drawing tools
namespace alexism.Floorplan.Core.Abstract
{
public abstract class Tool
{
public abstract void MouseDown(Vector3 mousePos);
public abstract void MouseDrag(Vector3 mousePos);
public abstract void MouseUp(Vector3 mousePos, TileTypes tileType, GameObject tile,floorplan script, Material[] mat, List<int> selected);
public abstract void RenderPreview();
}
}
//Some classes that inherit Tool. I should probably put these into their own separate files.
public class RectangleFilledStrat : alexism.Floorplan.Core.Abstract.Tool
{
float width;
float height;
Vector3 mouseStart;
Vector3 mouseEnd;
public void Render(GameObject tile, floorplan script, Material[] mats)
{
GameObject gO = new GameObject("Floor");
gO.transform.parent = script.geometry.transform;
Vector3 topLeft = new Vector3(Mathf.Max(mouseStart.x, mouseEnd.x), mouseStart.y, Mathf.Max(mouseStart.z, mouseEnd.z));
for (int y = 0; y < Mathf.Abs(height); y += (int)script.tileSize)
{
for (int x = 0; x < Mathf.Abs(width); x += (int)script.tileSize)
{
GameObject floor = script.createInstance(tile, (topLeft - new Vector3(x, 0, y + script.tileSize)), Quaternion.identity);
floor.GetComponent<Renderer>().materials = mats;
floor.transform.parent.parent = gO.transform;
}
}
Undo.RegisterCreatedObjectUndo(gO,"Undo floor creation");
}
public override void MouseDown(Vector3 mousePos)
{
mouseStart = mousePos;
}
public override void MouseDrag(Vector3 mousePos)
{
width = -(mouseEnd.x - mouseStart.x);
height = -(mouseEnd.z - mouseStart.z);
mouseEnd = mousePos;
}
public override void MouseUp(Vector3 mousePos, TileTypes tileType, GameObject tile, floorplan script, Material[] mat, List<int> selected)
{
Vector3[] points = new Vector3[]
{
mouseStart,
mouseEnd,
mouseStart-(new Vector3(width,0,0)),
mouseEnd+(new Vector3(width,0,0))
};
List<Material> mats = new List<Material>();
selected.RemoveAll(o => o == -1);
for (int i = 0; i < selected.Count; i++)
{
mats.Add(mat[selected[i]]);
}
//Should we even do this (manage which tiletypes a tool can create) inside tools? Should this be handled by something else?
switch (tileType){
case TileTypes.Wall:
Debug.LogWarning("Trying to draw type Wall with incorrect tool");
break;
case TileTypes.Floor:
Render(tile,script,mats.ToArray());
break;
case TileTypes.Pillar:
Debug.LogWarning("Trying to draw type Pillar with incorrect tool");
break;
}
mouseStart = Vector3.zero;
mouseEnd = Vector3.zero;
}
public override void RenderPreview()
{
Handles.color = Color.red;
Handles.DrawWireCube(mouseStart - new Vector3(width / 2, 0, height / 2), new Vector3(width, 2, height));
}
}
public class RectangleStrat : alexism.Floorplan.Core.Abstract.Tool
{
float width;
float height;
Vector3 mouseStart;
Vector3 mouseEnd;
GameObject depthText;
GameObject widthText;
bool replace;
void Render(floorplan script, GameObject tile,Material[] mats)
{
GameObject pillar = script.getTilesFromType(TileTypes.Pillar)[0];
GameObject gO = new GameObject("Walls");
gO.transform.parent = script.geometry.transform;
Vector3 topLeft = new Vector3(Mathf.Max(mouseStart.x, mouseEnd.x), mouseStart.y, Mathf.Max(mouseStart.z, mouseEnd.z));
Vector3 bottomLeft = new Vector3(Mathf.Min(mouseStart.x, mouseEnd.x), mouseStart.y, Mathf.Min(mouseStart.z, mouseEnd.z));
for (int x = 0; x < Mathf.Abs(width); x += (int)script.tileSize)
{
Vector3 offset = topLeft - new Vector3(x+script.tileSize/2, -.5f, 0);
Vector3 offset2 = bottomLeft - new Vector3(-x-script.tileSize/2, -.5f, 0);
GameObject wall = null;
if (!Physics.CheckSphere(offset, .1f))
{
wall = script.createInstance(tile, (topLeft - new Vector3(x + script.tileSize, 0, 0)), Quaternion.LookRotation(Vector3.right, Vector3.up));
wall.GetComponent<Renderer>().materials = mats;
wall.transform.parent.parent = gO.transform;
}
if (!Physics.CheckSphere(offset2, .1f))
{
wall = script.createInstance(tile, (bottomLeft - new Vector3(-x - script.tileSize, 0, 0)), Quaternion.LookRotation(-Vector3.right, Vector3.up));
wall.GetComponent<Renderer>().materials = mats;
wall.transform.parent.parent = gO.transform;
}
}
for (int z = 0; z < Mathf.Abs(height); z += (int)script.tileSize)
{
Vector3 offset = topLeft - new Vector3(0, -.5f, z+script.tileSize/2);
Vector3 offset2 = bottomLeft - new Vector3(0,-.5f, -z-script.tileSize/2);
GameObject wall = null;
if (!Physics.CheckSphere(offset, .1f))
{
wall = script.createInstance(tile, (topLeft - new Vector3(0, 0, z)), Quaternion.LookRotation(-Vector3.forward, Vector3.up));
wall.GetComponent<Renderer>().materials = mats;
wall.transform.parent.parent = gO.transform;
}
if (!Physics.CheckSphere(offset2, .1f))
{
wall = script.createInstance(tile, (bottomLeft - new Vector3(0, 0, -z)), Quaternion.identity);
wall.GetComponent<Renderer>().materials = mats;
wall.transform.parent.parent = gO.transform;
}
}
//Create pillars. God all of the code in this place is awful. I'm sorry.
GameObject pillarTopLeft = script.createInstance(pillar, bottomLeft, Quaternion.identity);
GameObject pillarBottomLeft = script.createInstance(pillar, topLeft, Quaternion.identity);
GameObject pillarTopRight = script.createInstance(pillar, topLeft + new Vector3(width, 0, 0), Quaternion.identity);
GameObject pillarBottomRight = script.createInstance(pillar, bottomLeft + new Vector3(-width, 0, 0), Quaternion.identity);
pillarTopLeft.GetComponent<Renderer>().materials = mats;
pillarBottomLeft.GetComponent<Renderer>().materials = mats;
pillarTopRight.GetComponent<Renderer>().materials = mats;
pillarBottomRight.GetComponent<Renderer>().materials = mats;
pillarTopLeft.transform.parent.parent = gO.transform;
pillarBottomLeft.transform.parent.parent = gO.transform;
pillarTopRight.transform.parent.parent = gO.transform;
pillarBottomRight.transform.parent.parent = gO.transform;
Undo.RegisterCreatedObjectUndo(gO, "Undo wall creation");
}
public override void RenderPreview()
{
Handles.color = Color.red;
Handles.DrawWireCube(mouseStart - new Vector3(width / 2, 0, height / 2), new Vector3(width, 2, height));
}
public override void MouseDown(Vector3 mousePos)
{
mouseStart = mousePos;
}
public override void MouseDrag(Vector3 mousePos)
{
width = -(mouseEnd.x - mouseStart.x);
height = -(mouseEnd.z - mouseStart.z);
mouseEnd = mousePos;
if (depthText == null)
{
//Initialize text. I could probably just use Handles.Label but this gives me more control over the look for text imo (and gives me way more awful code :D!)
depthText = new GameObject();
TextMeshPro dText = depthText.AddComponent<TextMeshPro>();
dText.enableAutoSizing = true;
depthText.transform.rotation = Quaternion.LookRotation(-Vector3.up, -Vector3.right);
dText.color = Color.black;
dText.fontSizeMax = 8;
widthText = new GameObject();
TextMeshPro wText = widthText.AddComponent<TextMeshPro>();
wText.enableAutoSizing = true;
widthText.transform.rotation = Quaternion.LookRotation(-Vector3.up, Vector3.up);
widthText.transform.localScale = new Vector3(1, 1, -1);
wText.color = Color.black;
wText.fontSizeMax = 8;
}
else
{
TextMeshPro dText = depthText.GetComponent<TextMeshPro>();
depthText.GetComponent<RectTransform>().position = mouseStart - new Vector3(.5f, -1, (height / 2) + dText.textBounds.center.x);
depthText.GetComponent<TextMeshPro>().text = "Depth: "+Mathf.Abs((height / 2)).ToString();
TextMeshPro wText = widthText.GetComponent<TextMeshPro>();
widthText.GetComponent<RectTransform>().position = mouseStart - new Vector3((width/2)+wText.textBounds.center.x, -1, -.5f);
widthText.GetComponent<TextMeshPro>().text = "Width: "+Mathf.Abs((width / 2)).ToString();
}
}
public override void MouseUp(Vector3 mousePos, TileTypes tileType,GameObject tile,floorplan script, Material[] mat,List<int> selected)
{
//Get the 4 corners of the rectangle
Vector3[] points = new Vector3[]
{
mouseStart,
mouseEnd,
mouseStart-(new Vector3(width,0,0)),
mouseEnd+(new Vector3(width,0,0))
};
List<Material> mats = new List<Material>();
selected.RemoveAll(o => o == -1);
Debug.Log(selected.Count);
for(int i=0; i<selected.Count; i++)
{
mats.Add(mat[selected[i]]);
}
switch (tileType)
{
case TileTypes.Wall:
Render(script, tile,mats.ToArray());
break;
case TileTypes.Floor:
Debug.LogWarning("Trying to draw type Floor with incorrect tool");
break;
}
Editor.DestroyImmediate(depthText);
Editor.DestroyImmediate(widthText);
mouseStart = Vector3.zero;
mouseEnd = Vector3.zero;
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: dabceb884080c5f449b5db43a41bee48
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+102
View File
@@ -0,0 +1,102 @@
using UnityEngine;
using System.Collections;
// DrawGizmoGrid.cs
// draws a useful reference grid in the editor in Unity.
// 09/01/15 - Hayden Scott-Baron
// twitter.com/docky
// no attribution needed, but please tell me if you like it ^_^
[ExecuteInEditMode]
[RequireComponent(typeof(Grid))]
public class DrawGizmoGrid : MonoBehaviour
{
// universal grid scale
public float gridScale = 1f;
// extents of the grid
public int minX = -15;
public int minY = -15;
public int maxX = 15;
public int maxY = 15;
// nudges the whole grid rel
public Vector3 gridOffset = Vector3.zero;
// is this an XY or an XZ grid?
public bool topDownGrid = true;
// choose a colour for the gizmos
public int gizmoMajorLines = 5;
public Color gizmoLineColor = new Color(0.4f, 0.4f, 0.3f, 1f);
Grid grid;
// rename + centre the gameobject upon first time dragging the script into the editor.
void Reset()
{
if (name == "GameObject")
name = "~~ GIZMO GRID ~~";
transform.position = Vector3.zero;
}
private void Start()
{
grid = GetComponent<Grid>();
gridScale = grid.cellSize.x/10;
}
// draw the grid :)
void OnDrawGizmosSelected()
{
// orient to the gameobject, so you can rotate the grid independently if desired
Gizmos.matrix = transform.localToWorldMatrix;
// set colours
Color dimColor = new Color(gizmoLineColor.r, gizmoLineColor.g, gizmoLineColor.b, 0.25f * gizmoLineColor.a);
Color brightColor = Color.Lerp(Color.white, gizmoLineColor, 0.75f);
// draw the horizontal lines
for (int x = minX; x < maxX + 1; x++)
{
// find major lines
Gizmos.color = (x % gizmoMajorLines == 0 ? gizmoLineColor : dimColor);
if (x == 0)
Gizmos.color = brightColor;
Vector3 pos1 = new Vector3(x, minY, 0) * gridScale;
Vector3 pos2 = new Vector3(x, maxY, 0) * gridScale;
// convert to topdown/overhead units if necessary
if (topDownGrid)
{
pos1 = new Vector3(pos1.x, 0, pos1.y);
pos2 = new Vector3(pos2.x, 0, pos2.y);
}
Gizmos.DrawLine((gridOffset + pos1), (gridOffset + pos2));
}
// draw the vertical lines
for (int y = minY; y < maxY + 1; y++)
{
// find major lines
Gizmos.color = (y % gizmoMajorLines == 0 ? gizmoLineColor : dimColor);
if (y == 0)
Gizmos.color = brightColor;
Vector3 pos1 = new Vector3(minX, y, 0) * gridScale;
Vector3 pos2 = new Vector3(maxX, y, 0) * gridScale;
// convert to topdown/overhead units if necessary
if (topDownGrid)
{
pos1 = new Vector3(pos1.x, 0, pos1.y);
pos2 = new Vector3(pos2.x, 0, pos2.y);
}
Gizmos.DrawLine((gridOffset + pos1), (gridOffset + pos2));
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 86e1e5e2582bb564fa54cb6dc6cde247
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1d6771a18eba00443b669d8971816238
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Some files were not shown because too many files have changed in this diff Show More