radial menu work
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@@ -10,4 +10,12 @@ public class WaypointVisual : BaseInteractableObject
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_interactionPoint.position = position;
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_particleSystem.Play();
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}
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protected override void InteractAction(RadialMenuActions interactAction)
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{
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}
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protected override void PrepareMenuActions()
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{
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}
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}
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