small fixes

This commit is contained in:
Vova
2023-12-17 12:23:13 +02:00
parent 19d57651c3
commit cf2dab57d9
3 changed files with 6 additions and 9 deletions
+2 -6
View File
@@ -28,15 +28,11 @@ public class SceneManager
if (spawn.name.ToLower() == _spawnLocationName.ToLower())
{
var interactable = spawn.GetComponent<BaseInteractableObject>();
Player.Instance.SetPosition(interactable._interactionPoint.position);
Player.Instance.Rotate(interactable._interactionPoint.forward * -1);
Player.Instance.SetPosition(interactable._interactionPoint);
}
}
}
else
{
Player.Instance.SetPosition(Vector3.zero);
}
GameManager.Instance.Camera.ResetToPlayerPosition();
}
}
+1 -1
View File
@@ -89,7 +89,7 @@ public abstract class BaseCharacter : MonoBehaviour
return false;
}
public TaskStatus Rotate(Vector3 target)
protected TaskStatus Rotate(Vector3 target)
{
var targetRot = Quaternion.LookRotation(target);
Quaternion rotation = Quaternion.Slerp(transform.rotation, Quaternion.LookRotation(target), 10 * Time.deltaTime);
+3 -2
View File
@@ -51,10 +51,11 @@ public class Player : BaseCharacter
GameManager.Instance.Time.OnMinuteChanged -= UpdateStatsByClock;
}
public void SetPosition(Vector3 desiredPosition)
public void SetPosition(Transform desiredPosition)
{
_navAgent.Warp(desiredPosition);
_navAgent.Warp(desiredPosition.position);
_navAgent.updatePosition = false;
Rotate(desiredPosition.forward * -1);
}
public void GoToPoint(BaseInteractableObject point)