animations mechanism refactor
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@@ -36,7 +36,7 @@ public class ConversationController : MonoBehaviour
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ApplyActionOnPlayer(_selectedAction);
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});
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Player.Instance.allowMovement = false;
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//Player.Instance.allowMovement = false;
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RemoveChoices();
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_title.text = title;
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gameObject.SetActive(true);
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@@ -83,6 +83,6 @@ public class ConversationController : MonoBehaviour
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RemoveChoices();
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gameObject.SetActive(false);
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Time.timeScale = 1;
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Player.Instance.allowMovement = true;
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//Player.Instance.allowMovement = true;
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}
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}
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