fix popup item menu and refactor ui system
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@@ -42,7 +42,7 @@ public class CashierDesk : BaseInteractableObject
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BuyItems();
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break;
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case RadialMenuActions.Work:
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UIManager.Instance.ShowTimeSliderDialog($"Work", $"Work as {_playerJob.Description}", OnCancel, OnConfirm);
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GameManager.Instance.UI.ShowTimeSliderDialog($"Work", $"Work as {_playerJob.Description}", OnCancel, OnConfirm);
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break;
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default:
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print("unknown action");
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