Files
SimUL/Assets/Scripts/Helpers/Enums.cs
T
Vova 1774ab5b18 refactor interact system
interact only after PopupItemMenu button clicked
2023-11-16 16:11:39 +02:00

25 lines
852 B
C#

using System.Runtime.Serialization;
public enum JobPositions { Unemployed,Cashier, Clerk, ManagerAssistaint, Manager };
public enum EducationSkill { NotEducated, School, HightSchool,University};
public enum PlayerStates { Awake, Sleeping, Eating,Working }
public enum StatsId { Money, RentAccount, Food, Energy, BankAccount, Job, }
public enum Tasks { Move, Interact, Rotate };
public enum TaskStatus { Waiting, InProgress, Complete };
public enum InteractionStatus { Complete, WaitForChoose, InProgress, FarFromPlayer };
public enum AnimationStates
{
[EnumMember(Value = "Idle")]
Idle,
[EnumMember(Value = "Move")]
Walking,
[EnumMember(Value = "Sleeping")]
Sleeping,
[EnumMember(Value = "StandToSit")]
[BlockingAnimation]
Sitting,
[EnumMember(Value = "SitToStand")]
[BlockingAnimation]
Standing
};