Files
SimUL/Assets/Scripts/CameraSystem.cs
T
Vladimir Koshevarov 3946a34f3d added Cinemachine
2023-03-01 18:08:38 +02:00

14 lines
228 B
C#

using Cinemachine;
using UnityEngine;
public class CameraSystem : MonoBehaviour
{
[SerializeField]
private CinemachineVirtualCamera _camera;
private const float _rotateSpeed = 300f;
void Update()
{
}
}