Files
SimUL/Assets/Scripts/InteractableObjects/ColaFreezer.cs
T
Vladimir Koshevarov 5ac0f1c82e put cola in basket
2023-03-05 14:01:39 +02:00

22 lines
539 B
C#

using UnityEngine;
public class ColaFreezer : BaseInteractableObject
{
[SerializeField]
private SellableItemSO _sellableItemSO;
public override void Interact(Player player)
{
if (player.IsHoldContainerItem())
{
var transform = Instantiate(_sellableItemSO.prefab, player.GetContainerItem().transform);
var sellableItem = transform.GetComponent<SellableItem>();
var container = player.GetContainerItem();
container.AddItem(sellableItem);
}
}
}