14 lines
414 B
C#
14 lines
414 B
C#
using System.Collections;
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using UnityEngine;
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using alexism.Floorplan.Core.Enums;
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namespace alexism.Floorplan.Core.ScriptableObjects
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{
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[CreateAssetMenu(fileName = "New Floorplan Tileset", menuName = "Floorplan Tileset")]
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public class floorplanTileset : ScriptableObject
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{
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public GameObject[] floorTiles;
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public GameObject[] wallTiles;
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public GameObject[] pillarTiles;
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}
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} |