Files
SimUL/Assets/Scripts/Managers/CameraPlayerFollow.cs
T
2024-01-02 16:03:11 +02:00

13 lines
270 B
C#

using UnityEngine;
public class CameraPlayerFollow : MonoBehaviour
{
private Vector3 _cameraOffset = new(0, 15, 0);
void LateUpdate()
{
Vector3 newPosition =
transform.position = Player.Instance.transform.position + _cameraOffset;
}
}