vova 39e4e51866 Add player controller, state management, and input handling
- Implemented PlayerController.cs to manage player movement and actions.
- Created PlayerState.cs to track player lives, coins, and key status.
- Added CameraFollow.cs for smooth camera movement following the player.
- Developed Character.cs as an abstract class for character behavior.
- Introduced Enums.cs for defining TreasureType and MapElementType.
- Added IDoor interface for door interactions.
- Created InputActions.cs for handling player input actions.
- Implemented MainMenu.cs for basic menu functionality including play and exit options.
2026-06-17 22:43:59 +03:00
2023-06-20 19:28:02 +03:00
2023-06-20 19:28:02 +03:00
S
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105 MiB
Languages
ShaderLab 30%
C# 23.8%
C 10%
C++ 9.9%
CMake 9.5%
Other 16.8%