vova 9dc237bf27 Refactor project architecture for Gnome's Bounty
- Renamed all instances of "Axe" to "Hammer" to align with game concept.
- Updated architecture document to reflect full alignment with gameplay.
- Removed ArchitectureMigration.md as it is no longer needed.
- Added Evolution.md to track architectural improvements.
- Created Guidelines.md for maintaining architectural consistency.
- Established Systems.md to detail key gameplay systems and their files.
- Improved project structure by organizing scripts into relevant folders.
2026-06-21 23:56:53 +03:00
2023-06-20 19:28:02 +03:00
2023-06-20 19:28:02 +03:00
S
Description
No description provided
110 MiB
Languages
ShaderLab 30.3%
C# 23.1%
C 10.1%
C++ 9.9%
CMake 9.6%
Other 17%