Added sitting animation
This commit is contained in:
@@ -5,7 +5,9 @@ public class Bed : BaseInteractableObject
|
||||
{
|
||||
public override void Interact(Player player)
|
||||
{
|
||||
Debug.Log("Interact with bed");
|
||||
Debug.Log("rotate player");
|
||||
player.Rotate(_playerArrivePoint.transform.forward);
|
||||
Debug.Log("Sitting");
|
||||
player.SetPlayerState(ActionStates.Sitting);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user