Files
2025-01-07 18:54:46 +02:00

16 lines
455 B
C#

using UnityEditor.SceneManagement;
using UnityEditor;
using UnityEngine;
[InitializeOnLoad]
public class EditorInit
{
static EditorInit()
{
//var pathOfFirstScene = EditorBuildSettings.scenes[0].path;
//var sceneAsset = AssetDatabase.LoadAssetAtPath<SceneAsset>(pathOfFirstScene);
//EditorSceneManager.playModeStartScene = sceneAsset;
//Debug.Log(pathOfFirstScene + " was set as default play mode scene");
}
}