Files
SimUL/Assets/Scripts/Buildings/HotDogs.cs
T

20 lines
423 B
C#

using Assets.Scripts.Actions;
namespace Assets.Scripts.Buildings
{
public class HotDogs : BaseCell
{
protected override void Initialize()
{
_name = "Hot dogs";
}
protected override void BuildOptionsList()
{
_optionsList.Add("Hot Dog - 20$", new Eat(6, 15, 83));
_optionsList.Add("Colas - 10$", new Eat(6, 10, 73));
}
}
}