Files
SimUL/Assets/Scripts/InteractableObjects/BaseInteractableObject.cs
T

22 lines
464 B
C#

using UnityEngine;
using static UnityEditor.Experimental.GraphView.GraphView;
public class BaseInteractableObject : MonoBehaviour
{
[SerializeField]
public Transform _interactionPoint;
[SerializeField]
public PopupItemMenu _radialMenuPrefab;
protected Player _player;
public virtual void Interact(Player player)
{
_player=player;
}
public void SpawnMenu()
{
UIManager.Instance.ShowItemsMenu();
}
}