Files
SimUL/Assets/Scripts/UIElements/PopupItemMenu.cs
T

16 lines
389 B
C#

using UnityEngine;
using UnityEngine.UI;
public class PopupItemMenu : MonoBehaviour
{
[SerializeField]
private Button _popupMenuItemButtonPrefab;
public void ShowButtons()
{
var button=Instantiate(_popupMenuItemButtonPrefab) as Button;
button.transform.SetParent(transform,false);
button.transform.localPosition = new Vector3(0, 100f, 0);
}
}