Files
SimUL/Assets/Scripts/Managers/InputSystem.cs
T
2025-01-08 00:15:45 +02:00

27 lines
619 B
C#

using static InputActions;
public class InputSystem
{
private InputActions _inputActions;
public PlayerActions PlayerAction { get; private set; }
public CameraActions CameraAction { get; private set; }
public UIActions UIAction { get; private set; }
public InputSystem()
{
_inputActions = new InputActions();
PlayerAction = _inputActions.Player;
CameraAction = _inputActions.Camera;
UIAction = _inputActions.UI;
}
public void Enable()
{
_inputActions.Enable();
}
public void Disable()
{
_inputActions.Disable();
}
}