Files
SimUL/Assets/Scripts/Helpers/Enums.cs
T
2023-04-10 18:01:16 +03:00

22 lines
681 B
C#

using System.Runtime.Serialization;
public enum JobPositions { Unemployed, Clerk, ManagerAssistaint, Manager };
public enum PlayerStates { Awake, Sleeping, Eating,Working }
public enum StatsId { Money, RentAccount, Food, Energy, BankAccount, Job, }
public enum Tasks { Move, Interact, Rotate };
public enum TaskStatus { Waiting, InProgress, Complete };
public enum AnimationStates
{
[EnumMember(Value = "Idle")]
Idle,
[EnumMember(Value = "Move")]
Walking,
[EnumMember(Value = "Sleeping")]
Sleeping,
[EnumMember(Value = "StandToSit")]
[BlockingAnimation]
Sitting,
[EnumMember(Value = "SitToStand")]
[BlockingAnimation]
Standing
};