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Gnomes Bounty — HUD Specification

Style: Cartoony, thick outlines, simple shapes
Resolution target: 1080p and scalable
Background: Transparent for icons
HUD version: 1.0


1. HUD Icons

1.1 Axe Icon

  • Shape: stylized magical axe
  • Outline: thick, dark brown
  • Colors: steel gray blade, wooden handle
  • Rune glow: soft blue
  • States:
    • Ready (bright, saturated)
    • Cooldown (grayed out, circular timer overlay)

1.2 Key Icon

  • Large cartoon key
  • Gold color with bright highlight
  • Thick outline
  • Slight sparkle effect

1.3 Chest Icon

  • Wooden chest with metal bands
  • Closed version
  • Open version (optional)
  • Gold coins peeking out

1.4 Coin Icon

  • Round gold coin
  • Thick outline
  • Simple embossed rune

1.5 Life Icon

  • Gnome face portrait
  • Big beard, helmet
  • Neutral expression
  • Optional: damaged version for low HP

2. HUD Panels

2.1 Main HUD Panel

  • Wooden plank background
  • Rope or metal brackets on edges
  • Slight shadow behind panel

2.2 Pause Panel

  • Darkened background overlay
  • Wooden frame
  • Large readable buttons

2.3 Inventory Panel (optional)

  • Grid layout
  • Wooden frame
  • Thick borders

3. Buttons

3.1 Style

  • Rounded rectangular shape
  • Thick outline
  • Bright colors (green, blue, orange)
  • Large readable text

3.2 Buttons List

  • Play
  • Pause
  • Resume
  • Exit
  • Retry

4. Animation Notes

  • Axe cooldown: circular wipe animation
  • Coin pickup: bounce + sparkle
  • Key pickup: rotation + glow
  • Life loss: shake + fade

5. Versioning

HUD v1.0 includes:

  • All core icons
  • Panels
  • Buttons

Future versions may add:

  • Minimap
  • Quest markers
  • Animated UI frames