Fix shop System
add food indicator
This commit is contained in:
+408
-18
@@ -274,7 +274,7 @@ Transform:
|
|||||||
- {fileID: 1152324441}
|
- {fileID: 1152324441}
|
||||||
- {fileID: 1382752553}
|
- {fileID: 1382752553}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 8
|
m_RootOrder: 7
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &107380536
|
--- !u!1 &107380536
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -2773,7 +2773,7 @@ Transform:
|
|||||||
- {fileID: 712058892}
|
- {fileID: 712058892}
|
||||||
- {fileID: 723568106}
|
- {fileID: 723568106}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 7
|
m_RootOrder: 6
|
||||||
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
||||||
--- !u!1 &307039698
|
--- !u!1 &307039698
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -2804,8 +2804,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 98af8458d80ad3a489a169272f679b4c, type: 3}
|
m_Script: {fileID: 11500000, guid: 98af8458d80ad3a489a169272f679b4c, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_timeMultiplier: 2000
|
_startHour: 9
|
||||||
_startHour: 12
|
|
||||||
_sunLight: {fileID: 705507994}
|
_sunLight: {fileID: 705507994}
|
||||||
_sunriseHour: 7
|
_sunriseHour: 7
|
||||||
_sunsetHour: 20.5
|
_sunsetHour: 20.5
|
||||||
@@ -2847,6 +2846,7 @@ MonoBehaviour:
|
|||||||
_maxSunLightIntensity: 1
|
_maxSunLightIntensity: 1
|
||||||
_moonLight: {fileID: 448269317}
|
_moonLight: {fileID: 448269317}
|
||||||
_maxMoonLightIntensity: 0.5
|
_maxMoonLightIntensity: 0.5
|
||||||
|
_minuteToRealTime: 0.5
|
||||||
--- !u!4 &307039700
|
--- !u!4 &307039700
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -3204,12 +3204,12 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 448269316}
|
m_GameObject: {fileID: 448269316}
|
||||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||||
m_LocalPosition: {x: -22.298813, y: -3.8542924, z: 7.9937162}
|
m_LocalPosition: {x: -223.0188, y: -581.07855, z: 8.663528}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 1504187455}
|
||||||
m_RootOrder: 5
|
m_RootOrder: 1
|
||||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||||
--- !u!1 &497576565
|
--- !u!1 &497576565
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -3243,6 +3243,7 @@ RectTransform:
|
|||||||
- {fileID: 1006389537}
|
- {fileID: 1006389537}
|
||||||
- {fileID: 1235246448}
|
- {fileID: 1235246448}
|
||||||
- {fileID: 1613486730}
|
- {fileID: 1613486730}
|
||||||
|
- {fileID: 737469174}
|
||||||
m_Father: {fileID: 329780516}
|
m_Father: {fileID: 329780516}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
@@ -3251,6 +3252,82 @@ RectTransform:
|
|||||||
m_AnchoredPosition: {x: 0, y: 22.531006}
|
m_AnchoredPosition: {x: 0, y: 22.531006}
|
||||||
m_SizeDelta: {x: 0, y: -45.062}
|
m_SizeDelta: {x: 0, y: -45.062}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!1 &548419713
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 548419714}
|
||||||
|
- component: {fileID: 548419716}
|
||||||
|
- component: {fileID: 548419715}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Border
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &548419714
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 548419713}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1326618497}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: -0.22940063, y: 0}
|
||||||
|
m_SizeDelta: {x: 0.4588, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &548419715
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 548419713}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.2677999, g: 0.3081395, b: 0.3207547, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_Type: 1
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!222 &548419716
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 548419713}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
--- !u!1 &631616956
|
--- !u!1 &631616956
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -3604,12 +3681,12 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 705507993}
|
m_GameObject: {fileID: 705507993}
|
||||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||||
m_LocalPosition: {x: 0, y: 100, z: 0}
|
m_LocalPosition: {x: -200.71999, y: -477.22424, z: 0.6698125}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 1504187455}
|
||||||
m_RootOrder: 2
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||||
--- !u!1 &712058891
|
--- !u!1 &712058891
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -3806,6 +3883,44 @@ Transform:
|
|||||||
m_Father: {fileID: 274182514}
|
m_Father: {fileID: 274182514}
|
||||||
m_RootOrder: 18
|
m_RootOrder: 18
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &737469173
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 737469174}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Food
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &737469174
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 737469173}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 1326618497}
|
||||||
|
- {fileID: 1764865642}
|
||||||
|
m_Father: {fileID: 497576566}
|
||||||
|
m_RootOrder: 4
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -337.8, y: -17.039}
|
||||||
|
m_SizeDelta: {x: 100, y: 21.462}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!1 &779251533
|
--- !u!1 &779251533
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -3991,7 +4106,7 @@ PrefabInstance:
|
|||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: -8679921383154817045, guid: 32790d47acc86814982f18993097a759, type: 3}
|
- target: {fileID: -8679921383154817045, guid: 32790d47acc86814982f18993097a759, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 10
|
value: 9
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -8679921383154817045, guid: 32790d47acc86814982f18993097a759, type: 3}
|
- target: {fileID: -8679921383154817045, guid: 32790d47acc86814982f18993097a759, type: 3}
|
||||||
propertyPath: m_LocalScale.x
|
propertyPath: m_LocalScale.x
|
||||||
@@ -4909,7 +5024,7 @@ RectTransform:
|
|||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
m_AnchoredPosition: {x: -4.39, y: -0.6}
|
m_AnchoredPosition: {x: -4.200001, y: -0.000024795532}
|
||||||
m_SizeDelta: {x: -16.4603, y: -13.6867}
|
m_SizeDelta: {x: -16.4603, y: -13.6867}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &910851332
|
--- !u!114 &910851332
|
||||||
@@ -4959,7 +5074,7 @@ MonoBehaviour:
|
|||||||
m_MinValue: 0
|
m_MinValue: 0
|
||||||
m_MaxValue: 100
|
m_MaxValue: 100
|
||||||
m_WholeNumbers: 0
|
m_WholeNumbers: 0
|
||||||
m_Value: 0
|
m_Value: 52.4
|
||||||
m_OnValueChanged:
|
m_OnValueChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
@@ -6297,8 +6412,98 @@ Transform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 6
|
m_RootOrder: 5
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &1326618496
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1326618497}
|
||||||
|
- component: {fileID: 1326618498}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Bar
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &1326618497
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1326618496}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 548419714}
|
||||||
|
- {fileID: 2085197806}
|
||||||
|
m_Father: {fileID: 737469174}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: -4.200001, y: -0.000024795532}
|
||||||
|
m_SizeDelta: {x: -16.4603, y: -13.6867}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &1326618498
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1326618496}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 0
|
||||||
|
m_WrapAround: 0
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 0
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 0}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 0}
|
||||||
|
m_FillRect: {fileID: 2085197806}
|
||||||
|
m_HandleRect: {fileID: 0}
|
||||||
|
m_Direction: 0
|
||||||
|
m_MinValue: 0
|
||||||
|
m_MaxValue: 100
|
||||||
|
m_WholeNumbers: 0
|
||||||
|
m_Value: 51.7
|
||||||
|
m_OnValueChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
--- !u!1 &1328115571
|
--- !u!1 &1328115571
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -11251,7 +11456,7 @@ Transform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 11
|
m_RootOrder: 10
|
||||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||||
--- !u!1 &1366991730
|
--- !u!1 &1366991730
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -11495,6 +11700,39 @@ Rigidbody:
|
|||||||
m_Interpolate: 0
|
m_Interpolate: 0
|
||||||
m_Constraints: 0
|
m_Constraints: 0
|
||||||
m_CollisionDetection: 0
|
m_CollisionDetection: 0
|
||||||
|
--- !u!1 &1504187454
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1504187455}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Lights
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1504187455
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1504187454}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 200.71999, y: 577.22424, z: -0.6698125}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 705507995}
|
||||||
|
- {fileID: 448269318}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1550470208
|
--- !u!1 &1550470208
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -11561,7 +11799,7 @@ Transform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 3
|
m_RootOrder: 2
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1552961642
|
--- !u!1 &1552961642
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -11941,7 +12179,7 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 0.9245283, g: 0.6511125, b: 0.12646852, a: 1}
|
m_Color: {r: 0.5529412, g: 0.9254902, b: 0.1254902, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
@@ -12432,6 +12670,82 @@ CanvasRenderer:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1726465720}
|
m_GameObject: {fileID: 1726465720}
|
||||||
m_CullTransparentMesh: 1
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!1 &1764865641
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1764865642}
|
||||||
|
- component: {fileID: 1764865644}
|
||||||
|
- component: {fileID: 1764865643}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Icon
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &1764865642
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1764865641}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 737469174}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -42.5, y: 0}
|
||||||
|
m_SizeDelta: {x: 13, y: 14}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &1764865643
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1764865641}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: bc479ad3f781c4540995d023a62d8c1d, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!222 &1764865644
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1764865641}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
--- !u!1 &1791787532
|
--- !u!1 &1791787532
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -12756,7 +13070,7 @@ Transform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 9
|
m_RootOrder: 8
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &2051386990
|
--- !u!1 &2051386990
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -12969,6 +13283,82 @@ CanvasRenderer:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 2068384140}
|
m_GameObject: {fileID: 2068384140}
|
||||||
m_CullTransparentMesh: 1
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!1 &2085197805
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2085197806}
|
||||||
|
- component: {fileID: 2085197808}
|
||||||
|
- component: {fileID: 2085197807}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Fill
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &2085197806
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2085197805}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1326618497}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: -0.16749573, y: 0}
|
||||||
|
m_SizeDelta: {x: 0.58259, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &2085197807
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2085197805}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.5539218, g: 0.9254902, b: 0.1254902, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_Type: 1
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!222 &2085197808
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2085197805}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
--- !u!1 &2089282901
|
--- !u!1 &2089282901
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -1,16 +1,16 @@
|
|||||||
namespace Assets.Scripts.Actions
|
namespace Assets.Scripts.Actions
|
||||||
{
|
{
|
||||||
public abstract class BaseAction
|
public abstract class BaseAction
|
||||||
{
|
{
|
||||||
protected int DurationInTicks { get; }
|
protected int DurationInTicks { get; }
|
||||||
protected int ElapsedTicks { get; }
|
protected int ElapsedTicks { get; }
|
||||||
|
|
||||||
protected BaseAction(int durationTicks)
|
protected BaseAction(int durationTicks)
|
||||||
{
|
{
|
||||||
DurationInTicks = durationTicks;
|
DurationInTicks = durationTicks;
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract void ApplyAction(PlayerController playerController);
|
public abstract void ApplyAction(PlayerManager playerController);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -5,17 +5,17 @@ namespace Assets.Scripts.Actions
|
|||||||
public class Eat : BaseAction, ISellableItem
|
public class Eat : BaseAction, ISellableItem
|
||||||
{
|
{
|
||||||
public float Price { get; private set; }
|
public float Price { get; private set; }
|
||||||
private int _energyPerTick;
|
private int _energy;
|
||||||
public Eat(int duration, int energyPerTick, float price) : base(duration)
|
public Eat(int duration, int energy, float price) : base(duration)
|
||||||
{
|
{
|
||||||
Price = price;
|
Price = price;
|
||||||
_energyPerTick = energyPerTick;
|
_energy = energy;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public override void ApplyAction(PlayerController playerController)
|
public override void ApplyAction(PlayerManager playerController)
|
||||||
{
|
{
|
||||||
playerController.foodEnergy.increase(_energyPerTick);
|
playerController.food.increase(_energy);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
{
|
{
|
||||||
_energyPerTick = energyPerTick;
|
_energyPerTick = energyPerTick;
|
||||||
}
|
}
|
||||||
public override void ApplyAction(PlayerController playerController)
|
public override void ApplyAction(PlayerManager playerController)
|
||||||
{
|
{
|
||||||
playerController.energy.increase(_energyPerTick);
|
playerController.energy.increase(_energyPerTick);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,17 +1,17 @@
|
|||||||
namespace Assets.Scripts.Actions
|
namespace Assets.Scripts.Actions
|
||||||
{
|
{
|
||||||
public class Work : BaseAction
|
public class Work : BaseAction
|
||||||
{
|
{
|
||||||
private PlayerController playerController;
|
private PlayerManager playerController;
|
||||||
private int energyPerTick;
|
private int energyPerTick;
|
||||||
public Work(PlayerController player, int duration, int energyPerTick) : base(duration)
|
public Work(PlayerManager player, int duration, int energyPerTick) : base(duration)
|
||||||
{
|
{
|
||||||
this.playerController = player;
|
this.playerController = player;
|
||||||
this.energyPerTick = energyPerTick;
|
this.energyPerTick = energyPerTick;
|
||||||
}
|
}
|
||||||
public override void ApplyAction(PlayerController playerController)
|
public override void ApplyAction(PlayerManager playerController)
|
||||||
{
|
{
|
||||||
throw new System.NotImplementedException();
|
throw new System.NotImplementedException();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,23 +1,23 @@
|
|||||||
using Assets.Scripts.Actions;
|
using Assets.Scripts.Actions;
|
||||||
|
|
||||||
namespace Assets.Scripts.Buildings
|
namespace Assets.Scripts.Buildings
|
||||||
{
|
{
|
||||||
public class Burger : BaseCell
|
public class Burger : BaseCell
|
||||||
{
|
{
|
||||||
protected override void Initialize()
|
protected override void Initialize()
|
||||||
{
|
{
|
||||||
_name = "Monolith burger";
|
_name = "Monolith burger";
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void BuildOptionsList()
|
protected override void BuildOptionsList()
|
||||||
{
|
{
|
||||||
_optionsList.Add("Hamburgers - 83$", new Eat(6, 1, 83));
|
_optionsList.Add("Hamburgers - 83$", new Eat(6, 10, 83));
|
||||||
_optionsList.Add("Cheesburger - 94$", new Eat(6, 1, 94));
|
_optionsList.Add("Cheesburger - 94$", new Eat(6, 1, 94));
|
||||||
_optionsList.Add("Astro chicken - 131$", new Eat(6, 1, 131));
|
_optionsList.Add("Astro chicken - 131$", new Eat(6, 1, 131));
|
||||||
_optionsList.Add("Fries - 68$", new Eat(6, 1, 68));
|
_optionsList.Add("Fries - 68$", new Eat(6, 1, 68));
|
||||||
_optionsList.Add("Shakes - 108$", new Eat(6, 1, 108));
|
_optionsList.Add("Shakes - 108$", new Eat(6, 1, 108));
|
||||||
_optionsList.Add("Colas - 73$", new Eat(6, 1, 73));
|
_optionsList.Add("Colas - 73$", new Eat(6, 1, 73));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,47 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
using UnityEngine.AI;
|
|
||||||
|
|
||||||
public class CharacterMovement : MonoBehaviour
|
|
||||||
{
|
|
||||||
public NavMeshAgent player;
|
|
||||||
public Animator playerAnimator;
|
|
||||||
public Camera playerCamera;
|
|
||||||
public ParticleSystem targetDest;
|
|
||||||
public bool allowMovement=true;
|
|
||||||
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
allowMovement = true;
|
|
||||||
}
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
if (allowMovement)
|
|
||||||
{
|
|
||||||
if (Input.GetMouseButton(0))
|
|
||||||
{
|
|
||||||
Ray myRay = playerCamera.ScreenPointToRay(Input.mousePosition);
|
|
||||||
|
|
||||||
if (Physics.Raycast(myRay, out RaycastHit hit))
|
|
||||||
{
|
|
||||||
targetDest.transform.position = hit.point;
|
|
||||||
targetDest.Play();
|
|
||||||
player.SetDestination(hit.point);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
player.SetDestination(player.transform.position);
|
|
||||||
player.velocity=Vector3.zero;
|
|
||||||
}
|
|
||||||
if(player.velocity!=Vector3.zero)
|
|
||||||
{
|
|
||||||
playerAnimator.SetBool("IsWalking",true);
|
|
||||||
}
|
|
||||||
else if (player.velocity == Vector3.zero)
|
|
||||||
{
|
|
||||||
playerAnimator.SetBool("IsWalking", false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: e34d78101f2c2b842864fce206379a7c
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,61 +1,46 @@
|
|||||||
using Assets.Scripts.Actions;
|
using Assets.Scripts.Actions;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Events;
|
using UnityEngine.Events;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
[System.Serializable]
|
[System.Serializable]
|
||||||
public class ConversationChangeEvent : UnityEvent<BaseAction> { }
|
public class ConversationChangeEvent : UnityEvent<BaseAction> { }
|
||||||
|
|
||||||
public class ChoiceController : MonoBehaviour
|
public class ChoiceController : MonoBehaviour
|
||||||
{
|
{
|
||||||
public PlayerController playerController;
|
public KeyValuePair<string, BaseAction> _option;
|
||||||
public KeyValuePair<string, BaseAction> _option;
|
public ConversationChangeEvent conversationChangeEvent;
|
||||||
public ConversationChangeEvent conversationChangeEvent;
|
// Update is called once per frame
|
||||||
// Update is called once per frame
|
public static ChoiceController AddChoiceButton(Button choiceButtonTemplate, KeyValuePair<string, BaseAction> option, int index)
|
||||||
public static ChoiceController AddChoiceButton(Button choiceButtonTemplate, KeyValuePair<string, BaseAction> option, int index)
|
{
|
||||||
{
|
int buttonSpacing = -50;
|
||||||
int buttonSpacing = -50;
|
|
||||||
|
Button button = Instantiate(choiceButtonTemplate);
|
||||||
Button button = Instantiate(choiceButtonTemplate);
|
|
||||||
|
button.transform.SetParent(choiceButtonTemplate.transform.parent);
|
||||||
button.transform.SetParent(choiceButtonTemplate.transform.parent);
|
button.transform.localScale = Vector3.one;
|
||||||
button.transform.localScale = Vector3.one;
|
button.transform.localPosition = choiceButtonTemplate.transform.localPosition + new Vector3(0, index * buttonSpacing, 0);
|
||||||
button.transform.localPosition = choiceButtonTemplate.transform.localPosition + new Vector3(0, index * buttonSpacing, 0);
|
button.name = option.Key;
|
||||||
button.name = option.Key;
|
button.gameObject.SetActive(true);
|
||||||
button.gameObject.SetActive(true);
|
ChoiceController choiceController = button.GetComponent<ChoiceController>();
|
||||||
ChoiceController choiceController = button.GetComponent<ChoiceController>();
|
choiceController._option = option;
|
||||||
choiceController._option = option;
|
return choiceController;
|
||||||
return choiceController;
|
}
|
||||||
}
|
|
||||||
|
private void Start()
|
||||||
private void Start()
|
{
|
||||||
{
|
if (conversationChangeEvent == null)
|
||||||
if (conversationChangeEvent == null)
|
conversationChangeEvent = new ConversationChangeEvent();
|
||||||
conversationChangeEvent = new ConversationChangeEvent();
|
var btn = GetComponent<Button>();
|
||||||
var btn = GetComponent<Button>();
|
|
||||||
|
var txt = btn.GetComponentInChildren<TextMeshProUGUI>();
|
||||||
var txt = btn.GetComponentInChildren<TextMeshProUGUI>();
|
txt.text = _option.Key;
|
||||||
txt.text = _option.Key;
|
}
|
||||||
}
|
|
||||||
|
public void MakeChoice()
|
||||||
public void MakeChoice()
|
{
|
||||||
{
|
conversationChangeEvent.Invoke(_option.Value);
|
||||||
if (playerController.TryBuyAction(_option.Value))
|
}
|
||||||
{
|
}
|
||||||
conversationChangeEvent.Invoke(_option.Value);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
YesNoDialogUI.Instance.ShowQuestion("not enouth money",
|
|
||||||
() =>
|
|
||||||
{
|
|
||||||
},
|
|
||||||
() =>
|
|
||||||
{
|
|
||||||
//do nothing
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -1,67 +1,85 @@
|
|||||||
using Assets.Scripts.Actions;
|
using Assets.Scripts.Actions;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class ConversationController : MonoBehaviour
|
public class ConversationController : MonoBehaviour
|
||||||
{
|
{
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public TextMeshProUGUI _title;
|
public TextMeshProUGUI _title;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public Button _choiceButton;
|
public Button _choiceButton;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private Button _closeBtn;
|
private Button _closeBtn;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
CharacterMovement _player;
|
PlayerManager _playerManager;
|
||||||
|
|
||||||
public ConversationChangeEvent conversationChangeEvent;
|
public ConversationChangeEvent conversationChangeEvent;
|
||||||
private List<ChoiceController> choiceControllers = new();
|
private List<ChoiceController> choiceControllers = new();
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
Hide();
|
Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Change(string title, Dictionary<string, BaseAction> options)
|
public void Change(string title, Dictionary<string, BaseAction> options)
|
||||||
{
|
{
|
||||||
_closeBtn.onClick.AddListener(() =>
|
_closeBtn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
Hide();
|
Hide();
|
||||||
});
|
});
|
||||||
|
|
||||||
_player.allowMovement = false;
|
_playerManager.allowMovement = false;
|
||||||
RemoveChoices();
|
RemoveChoices();
|
||||||
_title.text = title;
|
_title.text = title;
|
||||||
gameObject.SetActive(true);
|
gameObject.SetActive(true);
|
||||||
|
|
||||||
for (var count = 0; count < options.Count; count++)
|
for (var count = 0; count < options.Count; count++)
|
||||||
{
|
{
|
||||||
ChoiceController c = ChoiceController.AddChoiceButton(_choiceButton, options.ElementAt(count), count);
|
ChoiceController c = ChoiceController.AddChoiceButton(_choiceButton, options.ElementAt(count), count);
|
||||||
choiceControllers.Add(c);
|
c.conversationChangeEvent.AddListener(ApplyActionOnPlayer);
|
||||||
}
|
choiceControllers.Add(c);
|
||||||
|
}
|
||||||
StopAllCoroutines();
|
|
||||||
|
StopAllCoroutines();
|
||||||
|
|
||||||
Time.timeScale = 0;
|
|
||||||
_choiceButton.gameObject.SetActive(false);
|
Time.timeScale = 0;
|
||||||
}
|
_choiceButton.gameObject.SetActive(false);
|
||||||
|
}
|
||||||
private void RemoveChoices()
|
|
||||||
{
|
private void ApplyActionOnPlayer(BaseAction action)
|
||||||
foreach (ChoiceController c in choiceControllers)
|
{
|
||||||
Destroy(c.gameObject);
|
if (!_playerManager.TryBuyAction(action))
|
||||||
|
{
|
||||||
choiceControllers.Clear();
|
YesNoDialogUI.Instance.ShowQuestion("not enouth money",
|
||||||
}
|
() =>
|
||||||
public void Hide()
|
{
|
||||||
{
|
},
|
||||||
RemoveChoices();
|
() =>
|
||||||
gameObject.SetActive(false);
|
{
|
||||||
Time.timeScale = 1;
|
//do nothing
|
||||||
_player.allowMovement = true;
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
private void RemoveChoices()
|
||||||
|
{
|
||||||
|
foreach (ChoiceController c in choiceControllers)
|
||||||
|
{
|
||||||
|
c.conversationChangeEvent.RemoveAllListeners();
|
||||||
|
Destroy(c.gameObject);
|
||||||
|
}
|
||||||
|
choiceControllers.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Hide()
|
||||||
|
{
|
||||||
|
RemoveChoices();
|
||||||
|
gameObject.SetActive(false);
|
||||||
|
Time.timeScale = 1;
|
||||||
|
_playerManager.allowMovement = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,20 +1,20 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class GameController : MonoBehaviour
|
public class GameController : MonoBehaviour
|
||||||
{
|
{
|
||||||
public Map GameMap;
|
public Map GameMap;
|
||||||
public PlayerController Player;
|
public PlayerManager Player;
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,10 +2,10 @@ using TMPro;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class GameUIController : MonoBehaviour
|
public class GameUIManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private PlayerController _playerController;
|
private PlayerManager _playerController;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private TextMeshProUGUI _timeText;
|
private TextMeshProUGUI _timeText;
|
||||||
@@ -16,6 +16,9 @@ public class GameUIController : MonoBehaviour
|
|||||||
[SerializeField]
|
[SerializeField]
|
||||||
public Slider _energy;
|
public Slider _energy;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
public Slider _food;
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
@@ -31,7 +34,7 @@ public class GameUIController : MonoBehaviour
|
|||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
_moneyText.text = $"${_playerController.money.Value}";
|
_moneyText.text = $"${_playerController.money.Value}";
|
||||||
_energy.value = _playerController.energy.Value;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -41,5 +44,8 @@ public class GameUIController : MonoBehaviour
|
|||||||
{
|
{
|
||||||
_timeText.text = TimeManager.CurrentTime.ToString(@"hh\:mm");
|
_timeText.text = TimeManager.CurrentTime.ToString(@"hh\:mm");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_energy.value = _playerController.energy.Value;
|
||||||
|
_food.value = _playerController.food.Value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,12 +1,13 @@
|
|||||||
using Assets.Scripts.Actions;
|
using Assets.Scripts.Actions;
|
||||||
using Assets.Scripts.Actions.Interfaces;
|
using Assets.Scripts.Actions.Interfaces;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.AI;
|
||||||
|
|
||||||
public class PlayerController : MonoBehaviour
|
public class PlayerManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
public Stat money = new Stat("Money", 100.0f);
|
public Stat money = new Stat("Money", 1000.0f);
|
||||||
public Stat rentAccount = new Stat("Rent Account", 0);
|
public Stat rentAccount = new Stat("Rent Account", 0);
|
||||||
public Stat foodEnergy = new Stat("Food Energy", 0);
|
public Stat food = new Stat("Food Energy", 100);
|
||||||
public Stat energy = new Stat("Energy", 100);
|
public Stat energy = new Stat("Energy", 100);
|
||||||
|
|
||||||
// bank
|
// bank
|
||||||
@@ -40,6 +41,12 @@ public class PlayerController : MonoBehaviour
|
|||||||
public Stat tvItem = new Stat("Tv Item", 1500, 1);
|
public Stat tvItem = new Stat("Tv Item", 1500, 1);
|
||||||
public Stat laptopItem = new Stat("Laptop Item", 3000, 1);
|
public Stat laptopItem = new Stat("Laptop Item", 3000, 1);
|
||||||
|
|
||||||
|
public NavMeshAgent player;
|
||||||
|
public Animator playerAnimator;
|
||||||
|
public Camera playerCamera;
|
||||||
|
public ParticleSystem targetDest;
|
||||||
|
public bool allowMovement = true;
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
TimeManager.OnMinuteChanged += DecreaseEnergy;
|
TimeManager.OnMinuteChanged += DecreaseEnergy;
|
||||||
@@ -50,17 +57,46 @@ public class PlayerController : MonoBehaviour
|
|||||||
TimeManager.OnMinuteChanged -= DecreaseEnergy;
|
TimeManager.OnMinuteChanged -= DecreaseEnergy;
|
||||||
}
|
}
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
allowMovement = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
if (allowMovement)
|
||||||
|
{
|
||||||
|
if (Input.GetMouseButton(0))
|
||||||
|
{
|
||||||
|
Ray myRay = playerCamera.ScreenPointToRay(Input.mousePosition);
|
||||||
|
|
||||||
|
if (Physics.Raycast(myRay, out RaycastHit hit))
|
||||||
|
{
|
||||||
|
targetDest.transform.position = hit.point;
|
||||||
|
targetDest.Play();
|
||||||
|
player.SetDestination(hit.point);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
player.SetDestination(player.transform.position);
|
||||||
|
player.velocity = Vector3.zero;
|
||||||
|
}
|
||||||
|
if (player.velocity != Vector3.zero)
|
||||||
|
{
|
||||||
|
playerAnimator.SetBool("IsWalking", true);
|
||||||
|
}
|
||||||
|
else if (player.velocity == Vector3.zero)
|
||||||
|
{
|
||||||
|
playerAnimator.SetBool("IsWalking", false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DecreaseEnergy()
|
public void DecreaseEnergy()
|
||||||
{
|
{
|
||||||
|
food.deduct(1f);
|
||||||
energy.deduct(0.096f); // 24 hours it's 100, 100/1440=~0.096 per minute
|
energy.deduct(0.096f); // 24 hours it's 100, 100/1440=~0.096 per minute
|
||||||
}
|
}
|
||||||
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.3 KiB |
Reference in New Issue
Block a user