improve movements

This commit is contained in:
2023-03-02 23:18:32 +02:00
parent 62df90bb52
commit f5733d0ffd
2 changed files with 21 additions and 5 deletions
+20 -5
View File
@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.172768, g: 0.21589169, b: 0.29782546, a: 1}
m_IndirectSpecularColor: {r: 0.17276844, g: 0.21589246, b: 0.2978263, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -1246,8 +1246,8 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_NoiseProfile: {fileID: 11400000, guid: a3dacaec0287d7444b4bd276816e1666, type: 2}
m_PivotOffset: {x: 0, y: 0, z: 0}
m_AmplitudeGain: 1
m_FrequencyGain: 1
m_AmplitudeGain: 0.5
m_FrequencyGain: 0.5
mNoiseOffsets: {x: 0, y: 0, z: 0}
--- !u!114 &385441358
MonoBehaviour:
@@ -2893,6 +2893,21 @@ PrefabInstance:
propertyPath: m_Name
value: ModernFridge
objectReference: {fileID: 0}
- target: {fileID: 3909525920100175952, guid: 7da3da938889a5a44808355c805dcccb,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 3909525920100175952, guid: 7da3da938889a5a44808355c805dcccb,
type: 3}
propertyPath: m_LocalRotation.y
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: 3909525920100175952, guid: 7da3da938889a5a44808355c805dcccb,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -90
objectReference: {fileID: 0}
- target: {fileID: 6848154005436947124, guid: 7da3da938889a5a44808355c805dcccb,
type: 3}
propertyPath: _actionsMenu
@@ -4151,7 +4166,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_LocalRotation: {x: 0.54491353, y: -0.00000002885484, z: 0.000000018751987, w: 0.8384923}
m_LocalRotation: {x: 0.54491353, y: 0.00000002885483, z: -0.00000001875198, w: 0.8384923}
m_LocalPosition: {x: 0.49909282, y: 3.5104675, z: -2.911191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@@ -12401,7 +12416,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2110938951}
m_LocalRotation: {x: 0.54491353, y: -0.00000002885484, z: 0.000000018751987, w: 0.8384923}
m_LocalRotation: {x: 0.54491353, y: 0.00000002885483, z: -0.00000001875198, w: 0.8384923}
m_LocalPosition: {x: 0.49909282, y: 3.5104675, z: -2.911191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
+1
View File
@@ -138,6 +138,7 @@ public class Player : MonoBehaviour
{
if (Vector3.Distance(destination, _navAgent.transform.position) <= _navAgent.radius)
{
transform.position = destination;
if (!_navAgent.hasPath || _navAgent.velocity.sqrMagnitude < 0.2f)
{
SetPlayerAnimation(AnimationStates.Idle);